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  1. Code optimisations - updated 09/09/10
  2. Timer discussion
  3. Rollercoaster THEORY
  4. Good methods for user accounts? [SQLite help needed also]
  5. How To Write The Best Streamer - Or, Streamer Discussion
  6. Tips & Tricks
  7. anti cheat tips
  8. Style research
  9. Detect Car Jack Killing
  10. A Thread to post SetObjectMaterial data, suggestions and requests!
  11. Is your complex gamemode keeping you up at night w/ maintenance?
  12. Scripting Help FAQ
  13. New Housing Idea.
  14. Path Finding
  15. core.inc properties
  16. Gamemode Script Layout
  17. Deathbug discussion?
  18. Filterscripts
  19. Self-modifying code that works under Linux
  20. Hungarian Notation
  21. TextDrawDestroy (a workaround/upgrade?)
  22. Trying to develop a realistic economic system for roleplay
  23. Things to Optimise Besides Speed and Memory
  24. Procedural Objects/Plants
  25. Today I learned - Share your newly found knowledge!
  26. Classes (OO)
  27. GetLOSBetweenPoints
  28. MySQL query: What is faster?
  29. Multithreaded PAWN using just standard NPCs
  30. Automatic House Replacement (One last issue to resolve - QUATERNIONS!)
  31. The "Real" vehicle speed thread
  32. Best effiecent scripting
  33. Custom CreateExplosion?
  34. All of your stupid embarrassing coding mistakes!
  35. What would it be like if SA-MP used ... not PAWN!
  36. Best way to arrange maps?
  37. Developing Plugin
  38. General misconception of the "Database" meaning.
  39. Database Performance Tuning
  40. Oldskool
  41. Licenses
  42. Calculating with numbers biggers than PAWN cells
  43. Compiling on linux/unix
  44. ID's assignment
  45. Compiler Questions! - What does it do? Why does it take a while? Are there ways to speed it up?
  46. "hidden" object ids added?
  47. Vehicle pickups for racing purpose
  48. Coding Pawn Framework
  49. Build Number [Question]!
  50. Plugin debug
  51. Data structures in Pawn
  52. Objects that emit light
  53. YSI Bug Bounty
  54. About:DeAMX (Decompiler)
  55. custom.img file checking
  56. Discussion about tools.
  57. communicating between client-side plugin and server
  58. One Project
  59. Server must-haves
  60. 'Light' objects
  61. Fix for 'You are banned from this server.' bug [!!!]
  62. Contest, win REAL (yes, no joke) money for creating the best FilterScript using the RouteConnector plugin!
  63. PHP accessing PAWN
  64. Planning
  65. Position prediction, anti lag and high ping delay
  66. sa-mp limits
  67. Concept for native function hooks
  68. Pre-compiler
  69. What IDE / Editor do you use?
  70. Scripting in own language
  71. [Working] RP Gamemode idea
  72. A question about tagged functions
  73. Official Ideas Thread
  74. 'Smooth' Enter/Exit object movement
  75. Anti-Lag
  76. New Quiz
  77. @emit
  78. Why do sa-mp scripters create such "simple" gamemodes
  79. How do you get productive?
  80. YSI 4.0 (YSI.tl) development log
  81. What do you think is the worst part of scripting?
  82. Anticheat - structuring
  83. Script Documentation
  84. Whitelist Server
  85. What's your GitHub user?
  86. Why not open-source?
  87. sa-mp debugger
  88. SA-MP database ORM?
  89. samp "revolution"
  90. Storing passwords
  91. strcmp on the wiki - time for a change?
  92. A good way to sort and present commands...
  93. Why are there so few "return" functions with SA:MP?
  94. Arrays vs Single variables
  95. Queue
  96. Why pawn?
  97. Ideas for gamemodes
  98. sscanf 3.0 development log
  99. How do you test your script?
  100. Few questions about d3d9.dll
  101. Choosing a programming language
  102. SQLiteLang - Discussions / Ideas Thread
  103. Best PAWN Editor
  104. "PHP" sessions in PAWN
  105. fHooks.inc - Function hooks!
  106. Your preferred scripting methods
  107. Your bad coding habits
  108. Alternative implementation of "wait".
  109. File Function Testing (Requesting review)
  110. Maybe it's the most convenient syntax for pawn
  111. Development Team [DISCUSSION]
  112. Your scripting Pet Peeves
  113. Pawn GPS Route Finder
  114. Script user-friendliness advice [DISCUSSION]
  115. How did YOU start scripting?
  116. Faster pwn compiler
  117. IPL Files in sa-mp
  118. Pseudocode
  119. Save your script from deletion or any harddrive corruption
  120. Tracking where a bullet hits + Teleporting
  121. How to Make Query to SA-MP server to get the online players? VB.NET
  122. Use of color
  123. Worst code you've written
  124. Auto Back-up in a VPS
  125. Missions
  126. Looking for someone to help write a gamemode
  127. Fuel Consumption