Sandra18[NL]
22/02/2008, 12:39 AM
I made, beside my Countdown-include, a Pocketmoney-include.
I decided to add them together to 1 include:
SInclude
This Includes:
Countdown
PocketMoney
CarFunctions
Skydiving
Saving & Loading player position
RandomSpawn-Creator
Update History:
[V1.0] (http://forum.sa-mp.com/index.php?topic=44484.msg324860#msg324860) <<<<========== Click for more explanation
CreateCountdown(time, sound);
CreatePlayerCountdown(playerid, time, sound);
StopCountdown();
StopPlayerCountdown(playerid);
[V1.1] (http://forum.sa-mp.com/index.php?topic=44484.msg324984#msg324984) <<<<========== Click for more explanation
EnablePocketMoney(amount, frequency);
DisablePocketMoney();
SetPocketMoneyAmount(amount);
SetPocketMoneyFrequency(seconds);
TogglePocketMoneyMessage(toggle);
[V1.2] (http://forum.sa-mp.com/index.php?topic=44484.msg325266#msg325266) <<<<========== Click for more explanation
SkydivePlayer(playerid, hight);
Cardive(carid, hight);
FlipCar(carid);
ResprayCar(carid);
SavePlayerPos(playerid);
LoadPlayerPos(playerid);
[V1.3] (http://forum.sa-mp.com/index.php?topic=44484.msg329020#msg329020) <<<<========== Click for more explanation
AddSpawnPos(X, Y, Z, Angle, Interior, VirtualWorld);
RandomSpawnPlayer(playerid);
[FS]SpawnPositionCreator (http://forum.sa-mp.com/index.php?topic=44484.msg329776#msg329776) <<<<========== Click for more explanation
With this filterscript you can easily create ready-to-use AddSpawnPos-functions
You can save a position using: /savespawnpos (+ comment (optional))
SavedSpawnPositions.txt
Interiors and VirtualWorlds are supported!
Notes:
- If a 'public' countdown is already started, you cant start a player-countdown
- If a player-countdown is running, and a public-countdown gets created, the player-countdown will stop.
Installing:
Put the file 'SInclude.inc' here:
Servermap/Pawno/Include
Then put on top of your gamemode:
#include <SInclude>
Download:
SpawnPositionCreator
- SpawnPositionSaver.pwn (Mediafire) (http://www.mediafire.com/?j9wv5mwa25s)
- SpawnPositionSaver.amx (Mediafire) (http://www.mediafire.com/?snv4irbx4om)
[V1.3]
- MediaFire (http://www.mediafire.com/?wdd2dzwx3xb)
[V1.2]
- MediaFire (http://www.mediafire.com/?gzi1idz45mc)
- PasteBin (http://pastebin.com/f5fcfd020)
[V1.1]
- MediaFire (http://www.mediafire.com/?8ztmopgd92f)
- Pastebin (http://pastebin.com/f6ac3ef2b)
[V1.0]
- MediaFire (http://www.mediafire.com/?5z4enb5mbiv)
- Pastebin (http://pastebin.com/f5f5e11eb)
- Crazyhost (http://www.crazyhost.info/download.php?file=770Countdown.inc) (Thanks Numhaken)
Note: If you're gonna use V1.0, the include is called: Countdown.inc
Mirrors are welcome :!:
Please Keep Credits!
If you find bugs, or do you have ideas or tips, please post them here.
Have fun with it! ;)
=>Sandra<=
I decided to add them together to 1 include:
SInclude
This Includes:
Countdown
PocketMoney
CarFunctions
Skydiving
Saving & Loading player position
RandomSpawn-Creator
Update History:
[V1.0] (http://forum.sa-mp.com/index.php?topic=44484.msg324860#msg324860) <<<<========== Click for more explanation
CreateCountdown(time, sound);
CreatePlayerCountdown(playerid, time, sound);
StopCountdown();
StopPlayerCountdown(playerid);
[V1.1] (http://forum.sa-mp.com/index.php?topic=44484.msg324984#msg324984) <<<<========== Click for more explanation
EnablePocketMoney(amount, frequency);
DisablePocketMoney();
SetPocketMoneyAmount(amount);
SetPocketMoneyFrequency(seconds);
TogglePocketMoneyMessage(toggle);
[V1.2] (http://forum.sa-mp.com/index.php?topic=44484.msg325266#msg325266) <<<<========== Click for more explanation
SkydivePlayer(playerid, hight);
Cardive(carid, hight);
FlipCar(carid);
ResprayCar(carid);
SavePlayerPos(playerid);
LoadPlayerPos(playerid);
[V1.3] (http://forum.sa-mp.com/index.php?topic=44484.msg329020#msg329020) <<<<========== Click for more explanation
AddSpawnPos(X, Y, Z, Angle, Interior, VirtualWorld);
RandomSpawnPlayer(playerid);
[FS]SpawnPositionCreator (http://forum.sa-mp.com/index.php?topic=44484.msg329776#msg329776) <<<<========== Click for more explanation
With this filterscript you can easily create ready-to-use AddSpawnPos-functions
You can save a position using: /savespawnpos (+ comment (optional))
SavedSpawnPositions.txt
Interiors and VirtualWorlds are supported!
Notes:
- If a 'public' countdown is already started, you cant start a player-countdown
- If a player-countdown is running, and a public-countdown gets created, the player-countdown will stop.
Installing:
Put the file 'SInclude.inc' here:
Servermap/Pawno/Include
Then put on top of your gamemode:
#include <SInclude>
Download:
SpawnPositionCreator
- SpawnPositionSaver.pwn (Mediafire) (http://www.mediafire.com/?j9wv5mwa25s)
- SpawnPositionSaver.amx (Mediafire) (http://www.mediafire.com/?snv4irbx4om)
[V1.3]
- MediaFire (http://www.mediafire.com/?wdd2dzwx3xb)
[V1.2]
- MediaFire (http://www.mediafire.com/?gzi1idz45mc)
- PasteBin (http://pastebin.com/f5fcfd020)
[V1.1]
- MediaFire (http://www.mediafire.com/?8ztmopgd92f)
- Pastebin (http://pastebin.com/f6ac3ef2b)
[V1.0]
- MediaFire (http://www.mediafire.com/?5z4enb5mbiv)
- Pastebin (http://pastebin.com/f5f5e11eb)
- Crazyhost (http://www.crazyhost.info/download.php?file=770Countdown.inc) (Thanks Numhaken)
Note: If you're gonna use V1.0, the include is called: Countdown.inc
Mirrors are welcome :!:
Please Keep Credits!
If you find bugs, or do you have ideas or tips, please post them here.
Have fun with it! ;)
=>Sandra<=