justsomeguy
06/04/2012, 05:59 PM
Ik heb er ook niet veel verstand van maar het gaat geloof ik op deze manier. Heb al de grastexture opgezocht voor je.
new Var[2];
Var[0] = CreateObject(1337, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 250.0);
Var[1] = CreateObject(1337, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 250.0);
for(new i; i < 2; i++)
{
SetObjectMaterial(Var[i], 0, 18334, "cs_forests", "grasstype4", 0);
}
Ow, ik heb een andere, en volgens de tut die ik gelezen heb:
SetObjectMaterial(Grass, 1, 10562, "baseballground_sfs", "Grass_128HV", 0);
new Grass;
Grass = CreateObject(17081, 392.34, -2857.71, 5.30, 0.00, 0.00, 0.00);
Grass = CreateObject(17083, 481.74, -2680.58, 42.20, -6.96, 2.52, 50.52);
Grass = CreateObject(13177, 239.53, -2672.70, -10.75, -7.00, 183.00, 84.77);
Grass = CreateObject(12823, 451.01, -2685.98, 2.89, 17.00, 10.00, 3.30);
Grass = CreateObject(13134, 402.87, -2940.43, 7.00, 19.00, 0.00, 42.24);
Grass = CreateObject(13072, 260.68, -2831.95, 6.26, -3.00, -3.00, -104.64);
Grass = CreateObject(17143, 309.47, -2871.14, 2.65, 11.00, 12.00, 36.00);
Grass = CreateObject(17128, 519.81, -2864.30, 18.88, 0.00, 0.00, -9.18);
Grass = CreateObject(17117, 520.53, -2790.16, 13.11, 0.00, 0.00, -50.64);
Grass = CreateObject(17117, 551.78, -2799.33, 13.11, 0.00, 0.00, -50.64);
Grass = CreateObject(17099, 400.47, -2891.66, 7.79, -3.54, -12.36, -4.92);
Grass = CreateObject(17143, 321.40, -2942.00, -1.09, 11.00, 12.00, 114.78);
Grass = CreateObject(17117, 598.12, -2755.17, 20.09, 4.00, -9.00, 52.00);
Grass = CreateObject(17117, 598.12, -2755.17, 20.09, 4.00, -9.00, 52.00);
Grass = CreateObject(17117, 635.90, -2760.83, 32.94, -2.00, -16.00, 69.04);
Grass = CreateObject(17143, 367.74, -2692.13, 1.64, 11.00, 12.00, 36.21);
Grass = CreateObject(17128, 602.07, -3034.16, 19.74, 4.00, 10.00, 198.59);
Grass = CreateObject(17143, 481.24, -2997.06, 35.22, -6.06, 23.04, 92.94);
Grass = CreateObject(17143, 499.74, -3009.93, 30.24, 14.00, 5.00, 284.58);
Grass = CreateObject(16258, 610.55, -2809.57, -9.09, -25.14, 3.12, 86.22);
Grass = CreateObject(16258, 610.55, -2809.57, -9.09, -25.14, 3.12, 86.22);
Grass = CreateObject(16258, 610.55, -2809.57, -9.09, -25.14, 3.12, 86.22);
Grass = CreateObject(16258, 610.55, -2809.57, -9.09, -25.14, 3.12, 86.22);
Grass = CreateObject(16258, 610.55, -2809.57, -9.09, -25.14, 3.12, 86.22);
Grass = CreateObject(16258, 610.16, -2824.92, -20.81, -24.90, -4.66, 88.00);
Grass = CreateObject(17128, 267.93, -2889.93, 17.71, 0.00, 0.00, -80.70);
Grass = CreateObject(17143, 188.01, -2828.55, -5.28, 2.88, -5.58, -17.88);
Grass = CreateObject(17029, 522.33, -2852.00, 11.51, -0.42, 2.40, -93.00);
Grass = CreateObject(17030, 521.20, -2864.50, 14.05, 0.00, 0.00, 130.14);
Grass = CreateObject(17031, 522.04, -2863.58, 24.99, 1.86, 75.96, -10.44);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17034, 526.50, -2897.23, 10.91, 0.00, 0.00, -82.56);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 517.83, -2898.70, 28.01, 0.00, 0.00, 246.37);
Grass = CreateObject(17033, 515.24, -2901.30, 28.01, -34.98, -13.62, 246.37);
Grass = CreateObject(17035, 505.64, -2876.16, -2.69, -4.02, -1.62, 0.00);
Grass = CreateObject(17035, 507.56, -2867.63, -2.69, -4.02, -1.62, 0.00);
Grass = CreateObject(17035, 512.49, -2856.59, -2.69, -4.02, -1.62, 0.00);
Grass = CreateObject(900, 507.71, -2873.47, 30.85, 5.00, -5.00, 0.00);
Grass = CreateObject(900, 508.95, -2883.11, 30.85, 8.30, -10.40, 0.00);
Grass = CreateObject(900, 511.81, -2865.39, 30.85, 5.00, -5.00, 0.00);
Grass = CreateObject(900, 503.79, -2900.25, 29.64, 11.30, -18.56, -30.96);
Grass = CreateObject(900, 505.84, -2911.44, 30.85, 8.00, -14.96, -30.96);
Grass = CreateObject(900, 512.17, -2854.06, 30.85, 5.00, -5.00, 0.00);
Grass = CreateObject(900, 459.15, -2682.90, 19.65, 0.00, 0.00, 37.80);
Grass = CreateObject(6371, 194.77, -2788.18, 38.83, 0.00, 0.00, -31.14);
Grass = CreateObject(6371, 218.81, -2684.66, 38.83, 0.00, 0.00, -7.92);
Grass = CreateObject(6371, 164.74, -2839.69, 34.09, 0.00, 0.00, 330.02);
Grass = CreateObject(6371, 210.62, -2742.71, 38.83, 0.00, 0.00, -8.76);
CreateObject(6342, 171.70, -2921.80, 29.59, 0.00, 0.00, 42.72);
CreateObject(6342, 171.70, -2921.80, 61.45, 0.00, 0.00, 42.72);
CreateObject(6342, 171.70, -2921.80, 28.74, 0.00, 0.00, 42.72);
CreateObject(6342, 171.70, -2921.80, 28.74, 0.00, 0.00, 42.72);
CreateObject(6342, 171.70, -2921.80, 28.74, 0.00, 0.00, 42.72);
CreateObject(6342, 235.09, -2996.20, 61.51, 0.00, 0.00, 111.96);
CreateObject(6342, 235.09, -2996.20, 61.51, 0.00, 0.00, 111.96);
CreateObject(6342, 235.09, -2996.20, 61.51, 0.00, 0.00, 111.96);
CreateObject(6342, 235.09, -2996.20, 61.51, 0.00, 0.00, 111.96);
CreateObject(6342, 431.70, -3058.49, 61.51, 0.00, 0.00, -53.52);
CreateObject(6342, 339.44, -3041.99, 61.51, 0.00, 0.00, 281.34);
CreateObject(6342, 526.71, -3095.02, 38.11, 0.00, 0.00, -291.00);
CreateObject(6342, 610.15, -3152.93, 31.71, 0.00, 0.00, -243.12);
CreateObject(6342, 709.21, -3135.48, 31.80, 0.00, 0.00, -201.60);
CreateObject(6342, 744.63, -3047.03, 25.53, 0.00, 0.00, -126.90);
CreateObject(6342, 464.92, -3061.61, 61.51, 0.00, 0.00, -68.04);
CreateObject(6342, 744.63, -3047.03, 25.53, 0.00, 0.00, -126.90);
CreateObject(6342, 629.32, -2942.40, 25.53, 0.00, 0.00, -11.16);
CreateObject(6342, 707.38, -2955.31, 25.53, 0.00, 0.00, -117.12);
CreateObject(6342, 624.31, -2884.49, 46.36, 0.00, 0.00, 35.32);
CreateObject(6342, 629.32, -2942.40, 55.81, 0.00, 0.00, -11.16);
CreateObject(6342, 639.25, -2784.65, 46.49, 0.00, 0.00, 21.36);
CreateObject(6342, 651.43, -2688.09, 55.58, 0.00, 0.00, -135.06);
CreateObject(6342, 651.43, -2688.09, 55.58, 0.00, 0.00, -135.06);
CreateObject(6342, 603.27, -2598.40, 43.69, 0.00, 0.00, -94.50);
CreateObject(6342, 603.27, -2598.40, 43.69, 0.00, 0.00, -94.50);
CreateObject(6342, 603.27, -2598.40, 43.69, 0.00, 0.00, -94.50);
CreateObject(6342, 603.27, -2598.40, 43.69, 0.00, 0.00, -94.50);
CreateObject(6342, 376.46, -2585.33, 43.69, 0.00, 0.00, -16.08);
CreateObject(6342, 454.42, -2527.31, 43.69, 0.00, 0.00, -18.12);
CreateObject(6342, 529.97, -2535.32, 43.69, 0.00, 0.00, -94.50);
CreateObject(6342, 290.82, -2648.56, 37.07, 0.00, 0.00, 152.28);
Grass = CreateObject(17143, 481.02, -2945.48, 23.38, -3.00, -1.00, -22.52);
Grass = CreateObject(17143, 575.38, -3036.08, 32.19, 4.00, -3.00, -210.00);
CreateObject(6342, 624.31, -2884.49, 55.30, 0.00, 0.00, 35.32);
CreateVehicle(500, 603.6412, -2920.8054, 71.0018, 109.2969, -1, -1, 100);
CreateVehicle(568, 603.5878, -2931.2046, 71.2764, 105.6152, -1, -1, 100);
CreateVehicle(579, 596.7662, -2925.4148, 71.2019, 100.3800, -1, -1, 100);
CreateVehicle(579, 603.4023, -2924.3862, 71.2019, 100.3800, -1, -1, 100);
CreateVehicle(579, 596.9880, -2929.2327, 71.2019, 100.3800, -1, -1, 100);
CreateVehicle(579, 603.8813, -2927.9138, 71.2019, 100.3800, -1, -1, 100);
CreateVehicle(568, 598.7505, -2932.5608, 71.2764, 105.6152, -1, -1, 100);
CreateVehicle(568, 604.6230, -2934.3855, 71.2764, 105.6152, -1, -1, 100);
CreateVehicle(568, 600.1650, -2935.9272, 71.2764, 105.6152, -1, -1, 100);
CreateVehicle(500, 596.8920, -2919.5708, 71.0018, 109.2969, -1, -1, 100);
CreateVehicle(500, 601.9276, -2917.8408, 71.0018, 109.2969, -1, -1, 100);
CreateVehicle(500, 597.3332, -2922.5120, 71.0018, 109.2969, -1, -1, 100);
Ik kan het alleen niet testen omdat ik nu nog 0.3d gebruik en te lui ben om met me slome internet 0.3e te downloaden met de server stuff enzo:P
EDIT:
Heb net 0.3d server files binnegehaald, nu de client nog, hierna gaat ik het testen, als het werkt dan maak ik wat mooie plaatjes:D
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