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Conversation Between GoldenLion and N0FeaR
Showing Visitor Messages 1 to 9 of 9
  1. GoldenLion
    02/04/2016 02:48 PM
    GoldenLion
    Hey, saying again in case you didn't see it:
    That didn't help, still one shot for all weapons stated in the script.
    Here's the OnPlayerTakeDamage from my script along with the defines. (I use South Central RP 0.21).
    http://pastebin.com/Y38cSyCK
    I really need help mate :/
    I hope you will find the issue
  2. GoldenLion
    01/04/2016 04:32 PM
    GoldenLion
    That didn't help, still one shot.
    Here's the OnPlayerTakeDamage from my script along with the defines. (I use South Central RP 0.21).
    http://pastebin.com/Y38cSyCK
    I hope you will find the issue
  3. GoldenLion
    01/04/2016 03:39 PM
    GoldenLion
    198.245.51.214:8000
  4. N0FeaR
    01/04/2016 02:55 PM
    N0FeaR
    We can try if you want, give me ip lol :P
  5. GoldenLion
    01/04/2016 02:55 PM
    GoldenLion
    Uh, I found that I had #define filterscript in my gamemode above these damage defines, I put them accidently. Removed it, need to test if it fixed the problem. The problem is I got nobody to test it on lol my friends on skype ain't answering
  6. N0FeaR
    01/04/2016 02:08 PM
    N0FeaR
    Like this
    Top of the script
    #define DAMAGE_KNIFE 10

    Under OnPlayerTakeDamage
    case 4: damage = DAMAGE_KNIFE;
  7. N0FeaR
    01/04/2016 02:03 PM
    N0FeaR
    Because you need to define the knife too and put how much hp it should take, this fuckup cus you're using fs you should put this into your gamemode!
  8. GoldenLion
    01/04/2016 01:49 PM
    GoldenLion
    Nope, fist takes like 20 health and all other weapons defined in the filterscript kill a player with 1 shot/hit, even a knife.
  9. N0FeaR
    01/04/2016 01:33 PM
    N0FeaR
    Did it work out for you?

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