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Author Topic: [ MrNano Presents ] - [ Katrina Anti-cheat v1.0 ]  (Read 3222 times)
MrNano
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« on: May 22, 2008, 10:47:03 pm »

Katrina Anti-Cheat v1.0 - By MrNano

•   Features

►  Anti Health Cheat
►  Anti Money Cheat
►  Anti Weapon Cheat
►  Anti Spoofing Cheat
►  Anti Driveby Cheat
►  Anti Fly Cheat
►  Anti Spawn Killing
►  Idle Kicker


•  Scriptfiles

[ 0 - Disabled ] [ 1 - Kick ] [ 2 - Ban ]

[ Default Setting ] ( you can change it according to your requirements )
 
A-Health 1
A-Cash 0
A-DriveBy 1
A-Inactivity 1
A-BWeapons 1
A-InteriorKill 1
A-SpawnKill 1
A-Spoofing 1
Max-Cash-Increase 20000
DB-Kills 3
Inactive-Period 30
hCheck-Time 15
cCheck-Time 10
Spawn-Kill-Time 10
Max-Spawn-kills 2

//Banned Weapon List: (-1 = Disabled)
Weapon1 24
Weapon2 26
Weapon3 32
Weapon4 -1
Weapon5 -1
Weapon6 -1
Weapon7 -1
Weapon8 -1


•   Commands

►  /khealth - To start and stop health anti-cheat.
►  /kdriveby - To start and stop driveby anti-cheat.
►  /kcash - To start and stop money anti-cheat.
►  /kweapons - To start and stop weapons anti-cheat.
►  /kskill - To start and stop Anti Spawn killing.
►  /kinactive - To start and stop Katrina activities.
►  /krestart - To restart katrina Anti-cheat.
►  /kshutdown - To shutdown katrina Anti-Cheat.



•  Credits

MrNano

•  Download Links

(( Removed ))


« Last Edit: October 20, 2008, 12:30:25 am by MrNano » Logged

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[DK]AzaxYo
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« Reply #1 on: May 22, 2008, 11:09:23 pm »

It looks nice.
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MrNano
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« Reply #2 on: May 24, 2008, 03:31:07 am »

thanks
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Saladhunter
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« Reply #3 on: May 24, 2008, 03:44:29 am »

looks nice  Wink
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Released Scripts
[GM] Los Santos Partyscript
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[GM] ProjectRealLife (WIPName)
[GM] NeoN Improved
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[K4L]ThePro
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« Reply #4 on: May 24, 2008, 04:15:30 am »

its very stable but it has this annoying bug that in the log dosent say your name but it says the last command you  used:

Code:
GOD Reason: Health-Cheating Date: 24/5/2008 Time: 10:13
giveweapon 0 38 Reason: Prolonged-Inactivity Date: 24/5/2008 Time: 10:15
sethealth 0 103 Reason: Health-Cheating Date: 24/5/2008 Time: 10:16
sethealth 0 104 Reason: Health-Cheating Date: 24/5/2008 Time: 10:17

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Jeff_Maxwell
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« Reply #5 on: May 24, 2008, 05:03:37 am »

Very Nice
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Serj
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« Reply #6 on: May 24, 2008, 06:14:49 am »

hey..wen i use this..its activated in the server but i have a frend test it and he uses EVERY cheat..but nothing.. then someone joins and they get banned for health hacking wen they dont hack =s
« Last Edit: May 24, 2008, 06:35:54 am by [BT]serj009 » Logged



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MrNano
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« Reply #7 on: May 24, 2008, 04:49:02 pm »

Go to scriptfiles edit 1 to kick 2 for ban

 Your friends are for sure hacking !! they are making you fool i have tested it it works good
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Seif_ [adream-rp.com]
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« Reply #8 on: May 24, 2008, 05:24:26 pm »

Your health detection isn't an "anti-health-cheat" detection. That's not how health hacks work.

Your "anti drive-by" isn't an anti drive-by, it just punishes the player after a drive-by, it's not preventing the player from using it.

I don't see much use in having an anti weapons system. All you can do is "SetDisabledWeapons(...)" and insert the weapons you want desynced inside the function, that makes the cheater even more pissed seeing that his "victims" aren't getting any effect.

Other than that, good job.
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MrNano
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« Reply #9 on: May 26, 2008, 08:23:46 pm »

Thanks
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Jay[INACTIVE]
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« Reply #10 on: May 27, 2008, 01:30:03 am »

I don't see much use in having an anti weapons system. All you can do is "SetDisabledWeapons(...)" and insert the weapons you want desynced inside the function, that makes the cheater even more pissed seeing that his "victims" aren't getting any effect.

But by desynching a weapon, it make's it harder, infact impossible to catch any weapon cheaters. So doing so is a bad idea.

Nice work, gunna take a look at the source  Cool
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World War Three - The All around army fightin' SA:MP Server! Coming soon.

Useful functions by me:
GivePlayerSpawnWeapon

Coming soon: Pickup sync include & CYS 3.0 (complete rewrite)
MrNano
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« Reply #11 on: May 27, 2008, 01:34:00 am »

thanks
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MrNano
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« Reply #12 on: June 03, 2008, 07:35:48 am »

Doesnt matter will be fixed in next version
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« Reply #13 on: June 03, 2008, 07:39:47 am »

It's really cool. Good job
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questo
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« Reply #14 on: June 07, 2008, 01:19:53 am »

sorry but bad script .. not working


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