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Kartowka
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« Reply #1860 on: September 01, 2009, 02:53:32 PM » |
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I think in 3.0 they should fix the lags,it's hard to kill and it will be more realistic..
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Jesenice*
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« Reply #1861 on: September 01, 2009, 02:54:33 PM » |
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I think in 3.0 they should fix the lags,it's hard to kill and it will be more realistic..
They fixed lags.
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Mapping for low prices. PM if interested!
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brett7
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« Reply #1862 on: September 01, 2009, 02:56:24 PM » |
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there will always be lag but its alot better than it was
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► James_Alex
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« Reply #1863 on: September 01, 2009, 02:57:46 PM » |
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there will always be lag but its alot better than it was
yup i agree they can't fix al the lags quickly
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FilterScripts(12)
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Diablosrouge
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« Reply #1864 on: September 01, 2009, 04:17:49 PM » |
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there will always be lag but its alot better than it was
yup i agree they can't fix al the lags quickly As long as they don't implement lag compensation, that's fine.
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  Ok then, do u guys know where i can get help with building a roleplay server
There is always a freind named "Search", He helped me with building me server.  Im New To Forum So I Dont Have Any Friends My monitor smells like garbage and cat poops now
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[SU]BP13
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« Reply #1865 on: September 01, 2009, 05:14:40 PM » |
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why doesent SA:MP use PunkBuster or something to detect if theres a hack addon installed to scan one of the hack files and see if its present. and it will auto kick you if it finds that there is a hack addon
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SA:MP 0.3 Made My Players Go "Boom"
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$ЯĢ
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« Reply #1866 on: September 01, 2009, 05:28:20 PM » |
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why doesent SA:MP use PunkBuster or something to detect if theres a hack addon installed to scan one of the hack files and see if its present. and it will auto kick you if it finds that there is a hack addon
SA:MP is just a mod for SA while PunkBuster is a serious business which gaming corporations pay for to protect their multiplayer parts of games. Use SprunkBuster and you will keep your server away from quite a lot of unwanted players 
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brett7
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« Reply #1867 on: September 01, 2009, 07:17:50 PM » |
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yes even with punkbuster there is still cheaters
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Remi-X
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« Reply #1868 on: September 01, 2009, 10:53:10 PM » |
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yup i agree they can't fix al the lags quickly
There almost isn't any lag. You can stay on the wing of a plane without falling. At least the synchro is better than MTA :p I don't know if this is already done in 0.3X, but it would be nice if a object that is attached to a player will move more smooth.
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USP for MTA is already ready. Coming for SA:MP soon. CANCELED. I left SA:MP, and will not use it anymore. I fell in love with MTA.. 
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Shady91
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« Reply #1869 on: September 02, 2009, 02:26:31 AM » |
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yup i agree they can't fix al the lags quickly
There almost isn't any lag. You can stay on the wing of a plane without falling. At least the synchro is better than MTA :p I don't know if this is already done in 0.3X, but it would be nice if a object that is attached to a player will move more smooth. i think thats been done as when running on objects dosent make that icey effect i think they fixed it.
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cmg4life
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« Reply #1870 on: September 02, 2009, 06:59:05 AM » |
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that's just a renaming & moving of the log, still takes space and stuff, i mean just boom! delete 
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Selling on sa-mp market :
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V1ceC1ty
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« Reply #1871 on: September 02, 2009, 07:59:57 AM » |
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UnbanRecent(); - Unbans the last ip on samp.ban
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ZeeX
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« Reply #1872 on: September 02, 2009, 11:59:53 AM » |
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My little suggestion - please make ConnectNPC returning the id of the connected npc, i.e. its playerid and let it return -1 if connection failed (script file doesn't exists or server is full or ....)
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« Last Edit: September 02, 2009, 12:06:39 PM by ZeeX »
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[V]Bl4ckDr4g0N
Little Clucker

Posts: 15
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« Reply #1873 on: September 02, 2009, 03:28:33 PM » |
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maybe you could add headshots? like in SP? it would be great for DM servers! ppl would die faster and snipering would be more interesting! and if not u could atleast make it be when player is shot in his head to take atleast half of health  i think that would be just great!
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Remi-X
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« Reply #1874 on: September 02, 2009, 03:34:52 PM » |
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Omfg? I saw that there is a pre-release of 0.3X, and i love that. But what makes me angry, is that the /pm and /tpm commands are deleted, such as their callbacks. Better when it stays in, to avoid stupid people wich need that command, and do not read the filterscript, or will use it on a fault way...
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USP for MTA is already ready. Coming for SA:MP soon. CANCELED. I left SA:MP, and will not use it anymore. I fell in love with MTA.. 
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