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Author Topic: <removed>  (Read 2273 times)
Kommandant
Little Clucker
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« on: June 24, 2008, 07:41:31 am »

<removed>
« Last Edit: January 31, 2009, 10:52:38 am by Kommandant » Logged

J_B [Der_Kommandant]:

-Carrier: Carrier

-Bomber: Bomber

-SUB: SUB

-Submarine War: Submarine War

-Ultra Deathmatch: Ultra Deathmatch
Red Laser
High-roller
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« Reply #1 on: June 24, 2008, 07:47:17 am »

Awesome 1 dude, going to test it,;)
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Rks_
High-roller
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« Reply #2 on: June 24, 2008, 08:28:38 am »

Please add a pastebin link.
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Ultimate Freeroam:
24.132.23.5:7777

Be There!
Red Laser
High-roller
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« Reply #3 on: June 24, 2008, 08:32:19 am »

Please add a pastebin link.
indeed, i can't see the verification image,
Rksss,
Seems you love pastebin.com huh?
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Kommandant
Little Clucker
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« Reply #4 on: June 24, 2008, 08:44:44 am »

Thanks [DSK]Zh3r0 Wink

Pastebin
http://pastebin.com/f499284d6
« Last Edit: June 24, 2008, 08:51:34 am by Kommandant » Logged

J_B [Der_Kommandant]:

-Carrier: Carrier

-Bomber: Bomber

-SUB: SUB

-Submarine War: Submarine War

-Ultra Deathmatch: Ultra Deathmatch
NAMTIH
High-roller
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« Reply #5 on: July 02, 2008, 01:38:11 am »

this is some heavy shit right here man!! good job
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[OBJ]LIBERTY CITY OBJECTS LIST
http://forum.sa-mp.com/index.php?topic=80337.0
[MAP]LIBERTY CITY MAP
http://forum.sa-mp.com/index.php?topic=103894.0
ANTI-FLOOD by DarkByte
http://world-of-gta.ru/forum/index.php?topic=174.msg854#msg854

東京 漂流-Tokeyo Driftin' is not available anymore.
Rambo_NL
Big Clucker
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« Reply #6 on: July 02, 2008, 01:40:24 am »

very nice  Wink
but is there also a way that they explode if the hit the ground ?.
cuse if you fly to low the fal trough the ground and if you fly to high they wont even be neart he ground  undecided
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Kommandant
Little Clucker
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« Reply #7 on: July 02, 2008, 09:00:57 am »

very nice  Wink
but is there also a way that they explode if the hit the ground ?.
cuse if you fly to low the fal trough the ground and if you fly to high they wont even be neart he ground  undecided

No, but I could do this: if the bomb is near the player it explodes. Thanks
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J_B [Der_Kommandant]:

-Carrier: Carrier

-Bomber: Bomber

-SUB: SUB

-Submarine War: Submarine War

-Ultra Deathmatch: Ultra Deathmatch
DDUB
Big Clucker
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« Reply #8 on: July 10, 2008, 10:30:29 am »

i think you should do that but wont it explode right away becouse ur near it
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Kommandant
Little Clucker
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« Reply #9 on: July 31, 2008, 08:58:23 pm »

i think you should do that but wont it explode right away becouse ur near it

But I could exclude the player who is in the plane:

for(new i=0; i<MAX_PLAYERS;i++){
if(IsPlayerNearObject(i,bomb) && i!=aviator){
//CreateExplosion
}
}

It's just an idea
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J_B [Der_Kommandant]:

-Carrier: Carrier

-Bomber: Bomber

-SUB: SUB

-Submarine War: Submarine War

-Ultra Deathmatch: Ultra Deathmatch
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