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SA-MP Scripting and Plugins
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Gamemode Scripts
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Topic: <removed> (Read 2273 times)
Kommandant
Little Clucker
Posts: 30
<removed>
«
on:
June 24, 2008, 07:41:31 am »
<removed>
«
Last Edit: January 31, 2009, 10:52:38 am by Kommandant
»
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J_B [Der_Kommandant]:
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Carrier
:
Carrier
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Bomber
:
Bomber
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SUB
:
SUB
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Submarine War
:
Submarine War
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Ultra Deathmatch
:
Ultra Deathmatch
Red Laser
High-roller
Posts: 1241
Re: Bomber by J_B
«
Reply #1 on:
June 24, 2008, 07:47:17 am »
Awesome 1 dude, going to test it,;)
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Rks_
High-roller
Posts: 3753
Re: Bomber by J_B
«
Reply #2 on:
June 24, 2008, 08:28:38 am »
Please add a pastebin link.
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Ultimate Freeroam:
24.132.23.5:7777
Be There!
Red Laser
High-roller
Posts: 1241
Re: Bomber by J_B
«
Reply #3 on:
June 24, 2008, 08:32:19 am »
Quote from: Rksss on June 24, 2008, 08:28:38 am
Please add a pastebin link.
indeed, i can't see the verification image,
Rksss,
Seems you love pastebin.com huh?
Logged
Kommandant
Little Clucker
Posts: 30
Re: Bomber by J_B
«
Reply #4 on:
June 24, 2008, 08:44:44 am »
Thanks [DSK]Zh3r0
Pastebin
http://pastebin.com/f499284d6
«
Last Edit: June 24, 2008, 08:51:34 am by Kommandant
»
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J_B [Der_Kommandant]:
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Carrier
:
Carrier
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Bomber
:
Bomber
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SUB
:
SUB
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Submarine War
:
Submarine War
-
Ultra Deathmatch
:
Ultra Deathmatch
NAMTIH
High-roller
Posts: 1061
Re: Bomber by J_B
«
Reply #5 on:
July 02, 2008, 01:38:11 am »
this is some heavy shit right here man!! good job
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[OBJ]
LIBERTY CITY OBJECTS LIST
http://forum.sa-mp.com/index.php?topic=80337.0
[MAP]
LIBERTY CITY MAP
http://forum.sa-mp.com/index.php?topic=103894.0
ANTI-FLOOD
by DarkByte
http://world-of-gta.ru/forum/index.php?topic=174.msg854#msg854
東京 漂流
-Tokeyo Driftin' is not available anymore.
Rambo_NL
Big Clucker
Posts: 102
Re: Bomber by J_B
«
Reply #6 on:
July 02, 2008, 01:40:24 am »
very nice
but is there also a way that they explode if the hit the ground ?.
cuse if you fly to low the fal trough the ground and if you fly to high they wont even be neart he ground
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Kommandant
Little Clucker
Posts: 30
Re: Bomber by J_B
«
Reply #7 on:
July 02, 2008, 09:00:57 am »
Quote from: Rambo_NL on July 02, 2008, 01:40:24 am
very nice
but is there also a way that they explode if the hit the ground ?.
cuse if you fly to low the fal trough the ground and if you fly to high they wont even be neart he ground
No, but I could do this: if the bomb is near the player it explodes. Thanks
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J_B [Der_Kommandant]:
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Carrier
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Bomber
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Bomber
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SUB
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Submarine War
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Ultra Deathmatch
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Ultra Deathmatch
DDUB
Big Clucker
Posts: 71
Re: Bomber by J_B
«
Reply #8 on:
July 10, 2008, 10:30:29 am »
i think you should do that but wont it explode right away becouse ur near it
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Kommandant
Little Clucker
Posts: 30
Re: Bomber by J_B
«
Reply #9 on:
July 31, 2008, 08:58:23 pm »
Quote from: DDUB on July 10, 2008, 10:30:29 am
i think you should do that but wont it explode right away becouse ur near it
But I could exclude the player who is in the plane:
for(new i=0; i<MAX_PLAYERS;i++){
if(IsPlayerNearObject(i,bomb) && i!=aviator){
//CreateExplosion
}
}
It's just an idea
Logged
J_B [Der_Kommandant]:
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Carrier
:
Carrier
-
Bomber
:
Bomber
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SUB
:
SUB
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Submarine War
:
Submarine War
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Ultra Deathmatch
:
Ultra Deathmatch
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