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Visitor Messages

Showing Visitor Messages 161 to 167 of 167
  1. Francis.
    26/04/2012 11:24 PM
    Francis.
    I'm glad that you are unbanned. You are a person that thinks like me, and pretends to improve this mod.
  2. TheArcher
    26/04/2012 12:28 PM
    TheArcher
    Fuuuuuuu. At least keep the eyes on the plugin. D: please.
  3. Gamer_Z
    23/04/2012 03:29 PM
    Gamer_Z
    Yes, Now I have found a GF and I Won't be active anymore. kinda lost my interests.
  4. TheArcher
    23/04/2012 02:27 PM
    TheArcher
    yay you're unbanned.
  5. Ironboy
    28/03/2012 02:35 PM
    Ironboy
    Can you?
  6. Gamer_Z
    10/10/2011 09:38 PM
    Gamer_Z
    http://forum.sa-mp.com/showthread.php?t=289258
    PAWN LANG PDF, just in case I need it again I post it here.
  7. Kyosaur
    08/07/2011 06:57 PM
    Kyosaur
    PawnCommand has almost the EXACT same implementation as invoke! You literally do exactly the same thing:


    if(g_Invoke->callNative(&PAWN::GetPlayerState, playerid) == PLAYER_STATE_DRIVER)


    Excpect invoke wont crash your server due to memory not being deallocated (PawnCommand will).

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  • Last Activity: 16/08/2017 03:09 PM
  • Join Date: 12/06/2009

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