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AbyssMorgan AbyssMorgan is online now


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Showing Visitor Messages 1 to 10 of 48
  1. Xeon™
    26/09/2017 11:39 AM
    Hmm, you will wait for the next 100 years?
  2. Xeon™
    26/09/2017 10:49 AM
    Noob whats up
  3. Ghazal
    23/09/2017 10:55 PM
  4. Ghazal
    23/09/2017 04:01 PM
    I think it will be better if the servers with more players pop up on the top, don't you think so?

    Talking about
  5. mw3samp
    21/09/2017 06:53 AM
    we dont even know if 0.4a is in process or not, no info at all :/. maybe they should atleast keep us updated ? and ya i agree with you
  6. mw3samp
    21/09/2017 06:48 AM
    i think he will update to 0.4a when all samp players will move on to gta 5 lel
  7. oMa37
    19/09/2017 04:29 PM
    Thanks man, that actually worked flawless!
    Much appreciated.
  8. oMa37
    19/09/2017 02:55 PM
    I have added a check if player state is not wasted in your include in function CreateDynamicExplosionDMG but it doesn't seem to work also, so yeah would be appreciated if you could inform me when the new version is out.

    Thanks a lot!
  9. oMa37
    19/09/2017 02:41 PM
    Yeah, increasing explosion radius got it working. But, there is one more issue which is when the player get killed with airstrike it calls OnPlayerDeath for 2-4 times, do you have any idea why? I'm testing everything in blank script so I don't think it's an issue from my script.
    I think it's because i'm making multiple explosions at once?
  10. oMa37
    19/09/2017 12:32 PM
    That's what I'm doing as you can see from my code or am I wrong?
    -1 (playerid parameter) means for all players according to your code.

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  • Last Activity: 26/09/2017 04:03 PM
  • Join Date: 06/04/2015


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