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Mauzen Mauzen is offline

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Showing Visitor Messages 1 to 10 of 541
  1. MrGtasagamer
    28/08/2015 11:48 AM
    MrGtasagamer
    Jep
  2. MrGtasagamer
    27/08/2015 11:18 PM
    MrGtasagamer
    Schoen endlich einen Deutschen hier im Forum zu finden . In breadfish ist es ja nichts besonderes, aber hier schon.
  3. MrGtasagamer
    27/08/2015 10:03 PM
    MrGtasagamer
    Hey was geht
  4. Arastair
    27/08/2015 04:01 PM
    Arastair
    Never mind, it doesn't
  5. Arastair
    27/08/2015 03:50 PM
    Arastair
    Hey, Real quick question, Does Spectating in SA-MP teleports you the the player, I'm pretty sure it doesn't, but I want to know your answer too
  6. Hitmanz
    04/08/2015 12:12 PM
    Hitmanz
    Hmm, sir? I just want to know on where can I start learning SAMP Scripting? And what's the next, please?
  7. EnzoMetlc
    03/08/2015 01:44 AM
    EnzoMetlc
    Hey Mauzen, ¿do you need some help with RNPC? I may fix some bugs you know, or do other things if you want.
  8. ipsLeon
    29/07/2015 02:49 AM
    ipsLeon
    Exactly, I'm glad to see that you like this idea, it would be also useful for connecting npcs while there are players online in the server and it wouldn't affect their ids, I hope you find some time to bring us more updates bro Thank you for replying and sorry for disturbing/wasting your time...
  9. ipsLeon
    28/07/2015 11:58 PM
    ipsLeon
    Alright, this one isn't so important but its useful, I'm not sure if it could be done in RNPC but it exists in FCNPC, the NPC ids starting from last id to first ones, it would be very useful for organization on the script and avoid the use of unecessary cells when make arrays, for example:

    new bool:IsPlayerLogged[MAX_PLAYERS];

    So by this way I could just undefine the MAX_PLAYERS to the amount of users that will be available on my gamemode and save some memory that won't be useful... Also, thread the players as first ids would be better... I'm just suggesting this cause FCNPC has this feature and I saved a bit of data memory with this method

    Thank you for reading, I'll send you some more ideas soon, I've just forgot some of them now :/
  10. EnzoMetlc

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  • Last Activity: 29/08/2015 04:09 PM
  • Join Date: 23/06/2007

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