Exactly, I'm glad to see that you like this idea, it would be also useful for connecting npcs while there are players online in the server and it wouldn't affect their ids, I hope you find some time to bring us more updates bro Thank you for replying and sorry for disturbing/wasting your time...
Alright, this one isn't so important but its useful, I'm not sure if it could be done in RNPC but it exists in FCNPC, the NPC ids starting from last id to first ones, it would be very useful for organization on the script and avoid the use of unecessary cells when make arrays, for example:
So by this way I could just undefine the MAX_PLAYERS to the amount of users that will be available on my gamemode and save some memory that won't be useful... Also, thread the players as first ids would be better... I'm just suggesting this cause FCNPC has this feature and I saved a bit of data memory with this method
Thank you for reading, I'll send you some more ideas soon, I've just forgot some of them now :/