SA-MP Forums

Go Back   SA-MP Forums > Members List

SDraw Reputation above 100 pointsSDraw Reputation above 100 points

SDraw SDraw is offline

Gangsta

Visitor Messages

Showing Visitor Messages 1 to 10 of 18
  1. DoubleOG
    12/04/2013 04:18 PM
    DoubleOG
    NAWWH, too far away. *sadface*
  2. seven7een
    12/04/2013 02:01 PM
    seven7een
    Sdraw, i got a little suggestion try to hide, money and fist from screen
  3. DoubleOG
    12/04/2013 11:17 AM
    DoubleOG
    NFS:W gamemode looks good. When are opening the server?
  4. Si|ent
    01/02/2013 01:36 PM
    Si|ent
    Looks like it has already been done.
  5. TheArcher
    27/08/2012 02:40 PM
    TheArcher
    Hi, i got a little suggestion for your 3D Menu. I updated the include but the people must include some includes on their gamemodes so i was thinking about this.

    pawn Code:
    //3DMenu. Author: SDraw
    #if !defined _INC_y_hooks
        #include <YSI\y_hooks>
    #endif

    #tryinclude <streamer>

    #if !defined _FOREACH_INC_TEST
        #tryinclude <YSI\y_iterate>
    #endif

    On that way if these includes are already included (except streamer, i don't know how to find and doing that), it will skip in the compile and will be the same as normal without reading it twice.

    Also for Create3DMenu function you should put a warn to notice people if the limit of boxes is reached (they can forget about how many BOXES they put)

    E.g

    pawn Code:
    if(boxes > MAX_BOXES || boxes <= 0) return printf("3DMenu Include: MAX_BOXES rached MAX is %d ", MAX_BOXES), -1;

  6. TheArcher
    29/05/2012 05:00 PM
    TheArcher
    Well, good eye to see the optimized code. I thought it was good to simplfy the script mode.
  7. TheArcher
    29/05/2012 02:54 PM
    TheArcher
    Here a quick code i've done for my suggestion in the topic

    http://pastebin.com/kX358BFr (I've put it on pastebin cause the limit charcter is of 1000 :S

    Also update the natives P.S That was a quick example i don't know if you have a better idea :P
  8. TheArcher
    29/05/2012 01:29 PM
    TheArcher
    Yup, great using of Streamer_Update. I didn't understand why did you say that OnPlayerUpdate is called rarely. As much as i know it's been called once at 1 - 3ms. Also depends on the functions usage.
  9. TheArcher
    20/05/2012 12:09 PM
    TheArcher
    UNderstood, and what's the funtion of Streamer_Update?
  10. TheArcher
    20/05/2012 10:41 AM
    TheArcher
    One question about 3DMenu FS example. Where did you take the pressing keys? I mean pressing "Y" and "N" to change the radios, but where did you put the keys detecting also i've noticed Streamer_Update, what's that for?

About Me

  • About SDraw
    Biography
    FFD2df A C- D H M- P R++ T+++ W-- Z Sf- RLCT a- c++++ d e+ f+ h- i+ j+ p* sm--
    Location
    Russia
    Interests
    Furry, yiff, kemono
  • Signature

Statistics

Total Posts
Visitor Messages
General Information
  • Last Activity: 21/05/2013 07:45 PM
  • Join Date: 10/04/2011

Friends

Showing Friends 1 to 6 of 6

Contact Info

Instant Messaging
Send an Instant Message to SDraw Using...
This Page
http://forum.sa-mp.com/member.php?u=124739

All times are GMT. The time now is 10:05 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.