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Matite Matite is online now

Beta Tester

Visitor Messages

Showing Visitor Messages 1 to 10 of 222
  1. nezo2001
    27/01/2015 01:39 PM
    nezo2001
    Amazing objects bro, Thank you
  2. Cryo
    26/01/2015 12:21 PM
    Cryo
    Thanks for the object, and the donation you'd for sa-mp 0.3a.
  3. Alex Magaņa
    25/01/2015 11:08 PM
    Alex Magaņa
    Kinda tested new objects and i like them i hope you will add more!
  4. Admigo
    25/01/2015 04:36 PM
    Admigo
    Can you add this keycard object but then in a fixed size? Its too big.
    http://gta-sa-mp.de/forum/index.php?...Search=keycard
    Also would be great if you can add this vault door but then with a fixed rotation. The rotation is centured of the object instead of at one side like the other doors.
    http://gta-sa-mp.de/forum/index.php?...arch=vaultdoor
  5. #Alex
    25/01/2015 11:58 AM
    #Alex
    Congratulations, amazing new objects.
  6. Matite
    25/01/2015 10:29 AM
    Matite
    adri1: nice... people would really appreciate something like that.
  7. adri1
    25/01/2015 10:22 AM
    adri1
    I will create a tube connector with the new objects like this: http://forum.sa-mp.com/showthread.php?t=477293

    Congratulations, amazing new objects.
  8. dominik523
    25/01/2015 09:30 AM
    dominik523
    Thanks for the overview!
  9. Rudy_
    25/01/2015 07:53 AM
    Rudy_
    you're awsm ..
  10. Matite
    25/01/2015 02:49 AM
    Matite
    I make the new object in 3ds Max, then export the DFF (model) and collision (COL) file. Create a texture (TXD) file and add them to the IMG (you could add it to the Custom.IMG) file. Last of all you need to define the object in the Custom.IDE file using a spare ID.

    This is a basic overview.

About Me

  • About Matite
    Location
    Australia
    Interests
    SA:MP and GamerX
  • Signature

    GamerX 0.3z Server 37.187.154.36:8800
    www.gamerxserver.com

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  • Last Activity: 28/01/2015 01:41 AM
  • Join Date: 10/12/2006

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