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Forum: SA-MP 0.3.DL 11/03/2018, 03:30 PM
Replies: 197
Views: 2,547,707
Posted By Rainmaker
Re: SA-MP 0.3.DL R1 Release

After many years I logged in just to see 40000+ players online and a new version in development.

Impressive! I admire you, Mr Kyeman! Keep up the good work.
Forum: General 02/06/2015, 02:42 PM
Replies: 80
Views: 9,084
Posted By Rainmaker
Re: What made SAMP famous?

It is an unbelievable success indeed. I played back in July 2006-2011 so most of my time playing was quite a different community, especially beginnings more concentrated on DM - Freeroam.

Whole...
Forum: News and Updates 01/08/2014, 07:41 AM
Replies: 165
Views: 83,998
Posted By Rainmaker
Re: SA-MP 0.3z R3 server update

Thank you! You took SA-MP really far!
Forum: Everything and Nothing 08/01/2011, 02:42 PM
Replies: 66
Views: 7,760
Posted By Rainmaker
Re: Your favorite rap song?

Product of "Rap" isn't concidered by normal proffesional musicians as anything like "music" or "song".
Better redefine topic name.
Forum: Help Archive 27/12/2010, 12:06 AM
Replies: 11
Views: 1,790
Posted By Rainmaker
Re: Textdraw len bug

Trying to help ? Hell no. Please don't !

This bug is way too old and you are reporting it during RC finishing of 0.3c and you should know that there is a lot of work even fixing new bugs. Wait...
Forum: Help Archive 26/12/2010, 04:28 PM
Replies: 11
Views: 1,790
Posted By Rainmaker
Re: Textdraw len bug

Ok Dont use color tags. Thats it, problem solved.

I already discussed this with Kalcor during 0.3a development and he cant find out solution for this. Its hardcoded limitation in San Andreas....
Forum: Help Archive 26/12/2010, 03:59 PM
Replies: 11
Views: 1,790
Posted By Rainmaker
Re: Textdraw len bug

Do you use any color tags ? Its a known bug, that color tags used before 255 sign in TD string longer than 255 crash.

No ~r~ ~g~ ~b~ ~p~ etc. ?
Forum: General 03/10/2010, 12:59 PM
Replies: 77
Views: 13,002
Posted By Rainmaker
Re: Goodbye to SA-MP and everyone here

C ya . Sad to see big guy leaving.
Forum: General 25/09/2010, 08:31 PM
Replies: 10
Views: 3,783
Posted By Rainmaker
Re: Are traffic lights synced?

As far as Ive read they are synced via TickCount same as waves on the ocean. Dont know more.
Forum: General 24/09/2010, 07:20 PM
Replies: 6
Views: 1,690
Posted By Rainmaker
Re: IRC invitation request

Thanks for info. Lock topic if you wish so ..
Forum: General 24/09/2010, 06:10 PM
Replies: 6
Views: 1,690
Posted By Rainmaker
IRC invitation request

Dear sa-mp team,
would please some of you invite me for to be able to join #sa-mp and #sa-mp.scripting ? Thanks. I am already nickserv registered some year now.

EDIT: Check !stats - I am there...
Forum: General 12/09/2010, 11:12 AM
Replies: 5
Views: 1,390
Posted By Rainmaker
Re: SA-MP Beta Tests

Massive betatests are not likely to happen in the future because they were there only to test capability of sa-mp to handle that much players.

Beta testing of sa-mp is run in small and close group...
Forum: Bug Reports 10/08/2010, 09:16 PM
Replies: 218
Views: 139,395
Posted By Rainmaker
Re: Complete scripting bugs list (0.3 updated)

Is this for RC 1 ?

Btw please try to update thee list.
Forum: General 09/08/2010, 08:45 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

Deffinitely not. Thats what I hate about MTA.
Forum: General 27/07/2010, 10:41 PM
Replies: 94
Views: 25,940
Posted By Rainmaker
Re: 0.3b Development bar gone

Its not alpha. Its just A .. like alphabet, you know ? Just look back at 0.1a and 0.1b .. B was just fixing bugs of A.

Only "beta versions" are usually Release Candidates or also Testing...
Forum: General 16/07/2010, 03:22 PM
Replies: 94
Views: 25,940
Posted By Rainmaker
Re: 0.3b Development bar gone

Well I guess what Kye just written is that specific sign of continuing development. He just won't reveal anything specific.

Great ! Don't panic.

I love it. Keep on good work. I am looking...
Forum: General 15/07/2010, 09:29 PM
Replies: 20
Views: 20,200
Posted By Rainmaker
Re: FPS Limit

You all guys are really weird.
He doesn't want higher FPS. He has 70 FPS and for to play properly DM he needs 45 and less. Thats why he is using /fpslimit and he asks, whether there is any way to...
Forum: General 15/07/2010, 03:35 PM
Replies: 20
Views: 20,200
Posted By Rainmaker
Re: FPS Limit

I already suggested saving /fpslimit nad /pagesize into some file, for we wouldn't have to set it on each connect, but so far there was no release, so we have to wait (not even sure if they...
Forum: General 13/07/2010, 09:27 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

If somebody accidentaly got his hands on that autoupdate system, he could take over and create his lil botnet. I guess its to risky to force update and if it wouldnt be forced, people wouldnt update...
Forum: General 13/07/2010, 06:39 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

Lock server:
SendRconCommand("password YOUR_PASSWORD_FOR_SERVER");
or ingame
/rcon password YOUR_PASSWORD_FOR_SERVER

Unlock server:
SendRconCommand("password 0");
or ingame
/rcon password 0
Forum: General 12/07/2010, 07:15 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Forum: General 12/07/2010, 04:14 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

Yeah. Basicly thats one of things on very short list of things I like on MTA and miss in sa-mp. Custom player settings such as Chat settings or killlist settings (which set of death icons to use, or...
Forum: General 08/07/2010, 05:14 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

1. SetPlayerCameraPos (http://wiki.sa-mp.com/wiki/SetPlayerCameraPos)
2. SetPlayerCameraLookAt (http://wiki.sa-mp.com/wiki/SetPlayerCameraLookAt)
3. SetPlayerPos...
Forum: General 08/07/2010, 04:39 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

Thanks Sergei :) . QFT

OnPlayerUpdate is really best callback so far.
Forum: General 07/07/2010, 10:19 PM
Replies: 4,238
Views: 823,634
Posted By Rainmaker
Re: Suggestions For Future Sa:MP Versions.

Scriptable. I know it can be done by devs which would make it simple, but OnPlayerUpdate is there on purpose. There were always some complaints about dev-made functions and I guess that reason why...
Showing results 1 to 25 of 238

 

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