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Search: Posts Made By: dotSILENT
Forum: Plugin Development 14/08/2018, 03:44 PM
Replies: 314
Views: 114,638
Posted By dotSILENT
Re: Socket plugin (v0.2b released)

I don't encourage anyone to use this plugin if you want it to be reliable. This code is poorly written and has no socket error checking at all, if I recall correctly there was a case where a socket...
Forum: Plugin Development 03/08/2018, 07:35 PM
Replies: 3
Views: 495
Posted By dotSILENT
Re: [UNFINISHED] CHandling - custom per-vehicle handling

The code I provided is the client-sided part (.asi), it's a piece of garbage as I was testing random stuff and put a lot of things inside, I was going to tidy everything up when I was done but I...
Forum: Plugin Development 03/08/2018, 02:20 PM
Replies: 3
Views: 495
Posted By dotSILENT
Lightbulb [UNFINISHED] CHandling - custom per-vehicle handling

This is unfinished, garbage, testing only & abandoned

A few months ago I started this little thing just to train some reverse engineering in IDA and stuff. I've noticed that it's farily easy to...
Forum: Plugin Development 25/06/2018, 09:48 PM
Replies: 6,147
Views: 2,034,215
Posted By dotSILENT
Re: [REL] MySQL Plugin (Now on github!)

If only converting things in this plugin was an easy job..I've been using StrickenKids mysql for a long time just because I wasn't willing to f**k around 40-50k lines of code converting stuff, and...
Forum: Plugin Development 03/03/2018, 09:54 PM
Replies: 13
Views: 3,902
Posted By dotSILENT
Re: [FIXED] Fixes2 - timer accuracy

Dan's plugin is faulty, I've been using it for some time and the timers were going crazy after random time intervals.
Just look at the issues here:...
Forum: Plugin Development 02/03/2018, 02:53 PM
Replies: 13
Views: 3,902
Posted By dotSILENT
Re: [FIXED] Fixes2 - timer accuracy

Money hungry people? I don't make a broken penny off of mediafire. I don't consider this any project worth putting onto github, I don't even care about it honestly, just wanted to share it in case...
Forum: Everything and Nothing 24/01/2018, 09:35 PM
Replies: 26
Views: 1,486
Posted By dotSILENT
Re: Q: Bitcoin Mining

Mining bitcoin on a single pc is just stupid, it had some sense many years ago but nowadays all the mining is done by special mines that consist of lots of high-end mining rigs that are designed just...
Forum: Plugin Development 10/12/2017, 05:59 PM
Replies: 90
Views: 25,638
Posted By dotSILENT
Re: Timerfix plugin - A fix for every ttime related issue

The plugin you provided is the exact plugin from this thread. I've used it for some time and it had some known overflow bug which caused timer intervals to mess up (from 1 second to few ms)
Mine...
Forum: Plugin Development 10/12/2017, 08:34 AM
Replies: 90
Views: 25,638
Posted By dotSILENT
Re: Timerfix plugin - A fix for every ttime related issue

Im using this one for over a year (edited & compiled by me)
http://forum.sa-mp.com/showthread.php?t=622694
Haven't experienced any problems so far, the timerfix plugin by dan is known to mess up...
Forum: SA-MP 0.3.DL 06/12/2017, 06:34 PM
Replies: 18
Views: 2,262
Posted By dotSILENT
Re: Protection of models

No, even if the objects were downloaded temporarily each time the player starts his game, people could still just capture the network traffic with the object or take it straight from the games...
Forum: SA-MP 0.3.DL 10/11/2017, 08:30 PM
Replies: 433
Views: 48,172
Posted By dotSILENT
Re: Suggestions for 0.3.8

I have a suggestion to add some car related objects. I know 0.3.8 will introduce server-sided custom objects, but it's pretty obvious that not everyone is gonna use them, and not everyone will know...
Forum: SA-MP 0.3.DL 05/11/2017, 03:21 PM
Replies: 433
Views: 48,172
Posted By dotSILENT
Re: Suggestions for 0.3.8

My suggestions:
- Allow scaling of every type of object. Currently only objects created with SetPlayerAttachedObject can be scaled.
- Custom vehicle handlings
- Custom weapon stats
- Custom...
Forum: News and Updates 24/09/2017, 09:41 PM
Replies: 148
Views: 116,290
Posted By dotSILENT
Re: SA-MP 0.3.7 R2 client update (optional)

Some sounds that worked properly in previous version are bugged now. In example 6800 which I used as a fuel pump sound now doesn't stop despite using PlayerPlaySound(0, ...)
Forum: Client Support 24/09/2017, 09:15 AM
Replies: 3
Views: 686
Posted By dotSILENT
Re: How to hide the list of players in the samp client

http://forum.sa-mp.com/showthread.php?t=513499
native TogglePlayerInServerQuery(playerid, bool:toggle);
Forum: General 22/09/2017, 01:07 PM
Replies: 137
Views: 58,058
Posted By dotSILENT
Re: SA-MP 0.3.7-R2 client (testing)

There is totally no need to enforce any updates. It will just divide players more and cause more confusion, just look at how many people play on versions like 0.3z etc. The changes made here aren't...
Forum: Server Support 19/09/2017, 05:51 PM
Replies: 27
Views: 4,189
Posted By dotSILENT
Re: Blocking hosted/internet tab attacks (client-side)

Someone needs to finally ban idiots like these from the hosted tab.
And if you're sure about that sergio guy and have some proof, you should think about taking some legal actions against this kid....
Forum: Server Support 18/09/2017, 09:40 AM
Replies: 27
Views: 4,189
Posted By dotSILENT
Re: Blocking hosted/internet tab attacks (client-side)

I haven't looked deeply into this but I noticed that some servers are abusing the query protocol by sending a shitton of packets, their hostnames are updated "live" (very fast) because they are...
Forum: General 11/09/2017, 09:18 PM
Replies: 21
Views: 1,265
Posted By dotSILENT
Re: Why the internet list must be back

That was just a quick server-side fix. For 2 years we didn't even know if he's visiting the forum or not. No statements about any updates, internet tab, no information at all. If we're the people...
Forum: General 11/09/2017, 06:47 PM
Replies: 21
Views: 1,265
Posted By dotSILENT
Re: Why the internet list must be back

As I said before, make some sort of authorization for the servers so listing the server will require some manual work (grabbing an auth token from an REGISTERED account on sa-mp.com etc and using it...
Forum: General 10/09/2017, 03:39 PM
Replies: 63
Views: 8,088
Posted By dotSILENT
Re: Why does life have to happen (New server survey)

What about making some kind of confirmation for the internet list? Like using vBulletin accounts (which are moderated anyway) as credentials for the server admin to confirm their server and get it on...
Forum: General 02/08/2017, 08:56 PM
Replies: 17
Views: 2,753
Posted By dotSILENT
Re: Have you noticed?

It's totally stupid to always say "look at the player count - it's higher than ever!!11!". How can you believe this player count when hundreds of servers (mostly russian ones) have about 1000 fake...
Forum: Scripting Help 08/05/2017, 02:37 PM
Replies: 2
Views: 280
Posted By dotSILENT
Re: Trying to store pickup ids to delete them later in a dynamic pickup creator

You are using streamer, so what I would suggest you to do is to use streamers internal "Extra ID" functionality, together with storing ID boundaries. You won't even need to store any data because you...
Forum: Plugin Development 23/01/2017, 07:36 PM
Replies: 16
Views: 3,890
Posted By dotSILENT
Re: [DISCUSSION] Server & client sided SAMP extension?

DeitY, having access to the player's game through a client-sided plugin (dll/asi) gives you almost unlimited possibilities (and also some risks)
It just requires implementing a scripting engine and...
Forum: Plugin Development 21/01/2017, 06:18 PM
Replies: 16
Views: 3,890
Posted By dotSILENT
Re: [DISCUSSION] Server & client sided SAMP extension?

Whats not possible? Implementing a client sided scripting language? Downloadable resources? That's actually probably the easiest part. It would make lots of things that are impossible (or...
Forum: Plugin Development 21/01/2017, 01:06 PM
Replies: 16
Views: 3,890
Posted By dotSILENT
Re: [DISCUSSION] Server & client sided SAMP extension?

Implementing some simple client scripting language with basic functions shouldn't take that long, and that would be the main goal of the plugin besides fixing bugs and providing more functionalities....
Showing results 1 to 25 of 28

 

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