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Forum: Everything and Nothing 17/05/2018, 06:45 AM
Replies: 61
Views: 2,709
Posted By SyS
Re: The most awesome game you ever played?

Witcher 3,GTA SA and oldy.. Captain claw :D
Forum: Scripting Help 17/05/2018, 12:45 AM
Replies: 5
Views: 157
Posted By SyS
Re: td editor problem

Run samp server in administrator mode
Forum: Screenshots and Videos 15/05/2018, 03:18 PM
Replies: 9
Views: 262
Posted By SyS
Forum: Screenshots and Videos 01/05/2018, 02:33 AM
Replies: 10
Views: 555
Posted By SyS
Forum: Tools and Files 30/04/2018, 04:54 PM
Replies: 9
[Tool/Web/Other] samp-ai-chatbot
Views: 1,229
Posted By SyS
Forum: Tools and Files 29/04/2018, 06:41 AM
Replies: 9
[Tool/Web/Other] samp-ai-chatbot
Views: 1,229
Posted By SyS
samp-ai-chatbot

samp-ai-chatbot

https://img.shields.io/github/issues/Sreyas-Sreelal/samp-ai-chatbot.svg https://img.shields.io/github/issues-pr-raw/sreyas-sreelal/samp-ai-chatbot.svg...
Forum: Plugin Development 26/04/2018, 04:24 PM
Replies: 18
[Plugin] PawnPlus
Views: 2,985
Posted By SyS
Forum: Screenshots and Videos 24/04/2018, 07:51 AM
Replies: 4
Views: 231
Posted By SyS
Forum: Tutorials 21/04/2018, 08:24 AM
Replies: 5
Views: 614
Posted By SyS
Forum: Screenshots and Videos 16/04/2018, 09:48 AM
Replies: 26
Views: 950
Posted By SyS
Forum: Scripting Help 29/03/2018, 04:09 PM
Replies: 17
Views: 541
Posted By SyS
Re: Command /asay help me please

hexadecimal is a base 16 number system.
https://en.wikipedia.org/wiki/Hexadecimal
Forum: Plugin Development 15/03/2018, 01:21 AM
Replies: 12
[Tool/Web/Other] Rust SA:MP SDK
Views: 1,786
Posted By SyS
Forum: Filterscripts 11/03/2018, 12:52 PM
Replies: 18
Views: 1,653
Posted By SyS
Forum: Discussion 11/03/2018, 12:34 AM
Replies: 11
Views: 1,167
Posted By SyS
Re: About string size cell numbers.

Pawn doesn't support dynamic allocation. There are some tricky library like ymalloc or any vector plugin can do this. But as far as I know dynamic allocation is not necessary in samp scripting.
Forum: Filterscripts 22/02/2018, 11:24 PM
Replies: 151
Views: 2,354,457
Posted By SyS
Re: SS_Gang System [SQLITE] By Sreyas

Ehh it's working for me.. Can you check your server log if there is any runtime error or post the server log by turning on debug mode on script :)
Forum: Includes 21/02/2018, 12:14 PM
Replies: 73
Views: 5,757
Posted By SyS
Re: OnPlayerBreakAir / Teleport. (Anti Airbreak & teleport)

Nice :)

I just skimmed through the code..May I suggest one improvement?
https://github.com/RogueDrifter/OnPlayerBreakAir---Rogue/blob/master/Opba.inc#L218



public OPBA_SafeReset()
{
...
Forum: Includes 13/02/2018, 08:33 AM
Replies: 31
Views: 3,341
Posted By SyS
Forum: Filterscripts 20/01/2018, 03:16 PM
Replies: 45
Views: 11,824
Posted By SyS
Forum: Scripting Help 07/01/2018, 05:14 AM
Replies: 2
Views: 166
Posted By SyS
Re: Help, Login/Register

you are not handling the response
read http://wiki.sa-mp.com/wiki/OnDialogResponse
Forum: Scripting Help 06/01/2018, 03:15 PM
Replies: 6
Views: 1,055
Posted By SyS
Re: Index tag mismatch

Mostly because having an enumeration as index (not specifying the constant) .
define the array like this

static Hack[MAX_PLAYERS+1][_:HACK_Enum];
//and use this
memcpy(Hack[playerid],...
Forum: Scripting Help 04/01/2018, 04:35 PM
Replies: 7
Views: 287
Posted By SyS
Re: Can different checks be converted into single check?

you can use another array something like errstate[MAX_PLAYERS] and use this array to store the message id

when InDM[playerid] becomes 1
set errstate[playerid] -> 12

and use some other value...
Forum: Scripting Help 04/01/2018, 03:57 PM
Replies: 13
Views: 706
Posted By SyS
Re: uf.inc

Remove this part from the include

public GetVehicleZAngle(vehicleid) //By Sacky
{
new Float:x;
new Float:y;
new Float:z;
if(IsVehicleInUse(vehicleid)){
new vdid = VehicleDriverID(vehicleid);...
Forum: Scripting Help 04/01/2018, 03:04 PM
Replies: 5
Views: 841
Posted By SyS
Re: Getplayerid

zcmd passes playerid of the user executed the command as a parameter there is no need to use those functions unless you are looking for id of any other player.
Forum: Scripting Help 28/12/2017, 04:27 AM
Replies: 9
Views: 380
Posted By SyS
Re: Again what is the difference?

First of all your Loop() wont work the players local variable get reset on each recursive call and it will end to infinite recursion.Even if you have a static or global one the method would be in...
Forum: Includes 23/12/2017, 11:32 AM
Replies: 41
Views: 6,600
Posted By SyS
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