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Search: Posts Made By: DracoBlue
Forum: Includes 26/07/2015, 11:35 AM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: AW: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

I updated the links in the first post.

You can find the documentation in web.archive.org for instance.

http://web.archive.org/web/20140415151540/http://dev.dracoblue.net/index.php/DJson
...
Forum: Includes 25/05/2015, 04:07 PM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

I try to get this sorted with my hoster.

Regards

Draco

PS: I couldn't get it sorted. Before djson is on github, you can find the documentation here...
Forum: Everything and Nothing 25/05/2015, 12:31 PM
Replies: 19
Views: 1,702
Posted By DracoBlue
Re: did dracoblue did this or ?

Yep. It's an old version, though.

CRC32 on my server:
1056951178 5784761 sa-mp-0.2.1-install.exe

CRC32 on other mirror (http://www.gtavision.com/index.php?section=downloads&site=do&DLID=2345):...
Forum: Includes 31/10/2014, 08:09 PM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

I will have a look at this.

Can you use djAutocommit(false) at the beginning of your LoadSettings-Method and djCommit() + djAutocommit(true) at the end? Otherwise the file is written very very...
Forum: Includes 31/08/2014, 02:27 PM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

Yep. I am using it for years now. I took the time to implement JSON-standard 100% from scratch, so there is no string-replace hacks going on, but final state machine to parse JSON properly.

Report...
Forum: Includes 31/08/2014, 02:03 PM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

Actually those Count+Append functions only work with scalar values. So you cannot append complete objects.

Maybe you can restructure your code like this:

{
"test":{
"items":{
...
Forum: Includes 16/10/2012, 08:07 PM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

Hi sciman001,

this is a good idea ;-).

I rewrote parts of djson already for php. This library is called craur and can be found here: https://github.com/DracoBlue/Craur
Currently it only...
Forum: General 31/07/2011, 11:46 AM
Replies: 90
Views: 19,639
Posted By DracoBlue
Re: More deathmatch features in SA-MP.

Sorry to bump that topic, but thanks for that list.

Especially the fix for pausing players would be really nice. At the moment we are doing some really hacky-stuff to detect if some player is...
Forum: Includes 19/06/2011, 10:04 PM
Replies: 212
Views: 86,804
Posted By DracoBlue
Forum: Help Archive 06/06/2011, 10:29 AM
Replies: 2
Views: 735
Posted By DracoBlue
Re: Pinglimit issue at 360ms - is there a hardcoded one?

The issue was another pinglimit dmodule which was running at the same time.

I found it by searching the entire source code for GetPlayerPing :D. Thanks for the hint :-)

Have fun coding,
Draco
Forum: Help Archive 04/06/2011, 07:43 AM
Replies: 2
Views: 735
Posted By DracoBlue
Question Pinglimit issue at 360ms - is there a hardcoded one?

Hi there,

it's been a while since I posted a question :).

I split up my server into two servers: one with pinglimit < 200 (I have a custom script with GetPlayerPing for that) and another one,...
Forum: Filterscripts 29/03/2011, 09:35 PM
Replies: 36
Views: 16,308
Posted By DracoBlue
Re: [DModule 0.13] - Module based Scripting Framework for SA-MP

Nope, it's compiled once. There is a little overhead if you have tons of listeners to one callback, but only each time the callback is executed.

- Draco
Forum: Filterscripts 24/03/2011, 10:37 PM
Replies: 36
Views: 16,308
Posted By DracoBlue
Re: [DModule 0.13] - Module based Scripting Framework for SA-MP

Yes. I am using it with Wine (https://secure.wikimedia.org/wikipedia/en/wiki/Wine_%28software%29) and automatic bulding on my linux server :-)

- Draco
Forum: Filterscripts 23/03/2011, 06:58 PM
Replies: 36
Views: 16,308
Posted By DracoBlue
Re: [DModule 0.13] - Module based Scripting Framework for SA-MP

I uploaded it at https://github.com/DracoBlue/Dmodule already, it's not finished, yet.

Have fun coding,
Draco
Forum: Includes 10/03/2011, 05:57 PM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

I guess the gmx system is not made for gmx'ing :-).

Check wheter it really loads all the stuff OnGameModeInit (right after djson is ready).

- Draco
Forum: Maps 28/02/2011, 11:47 AM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

Hey,

try to look in the line and what it does. You do not have this variable defined at all ;-).

Have fun coding,
Draco
Forum: Maps 27/02/2011, 07:04 PM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

Yes, because you need to replace the variable with the correct one for your gamemode ;-).

Have fun coding,
Draco
Forum: Maps 07/02/2011, 02:49 PM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

It shows offgames, where the stuff is right now. So it moves as soon as something moves ingame.

- Draco
Forum: Maps 02/02/2011, 05:52 PM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

I guess you can do that. But it should slow down the server a lot, too :(.
Forum: Includes 16/01/2011, 07:59 AM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

Yes there is a maximum length, see:
http://dracoblue.net/dev/djson-16-released/142/

- Draco
Forum: Includes 16/01/2011, 07:10 AM
Replies: 363
Views: 97,677
Posted By DracoBlue
Re: DJson 1.6.2 - Fast/Extensive File Reader/Writer (Official Dini²) (Works in FS)

How does the .json file look like after and before you store the password?
Did you accidently disable djAutoCommit?

- Draco
Forum: Maps 26/12/2010, 09:06 AM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

Wait.

Change this line:
<script src="http://maps.******.com/maps?file=api&amp;v=2&amp;key=<?=$config['api key']?>" type="text/javascript"></script>

to:
<script...
Forum: Maps 25/12/2010, 06:02 PM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

Since .co.nr is not the domain you need to use: http://sasfp.co.nr/ (mind the trailing slash!). for ****** the host counts.

- Draco
Forum: Scripting Help 05/12/2010, 09:12 AM
Replies: 25
Views: 16,353
Posted By DracoBlue
Forum: Maps 22/11/2010, 07:33 AM
Replies: 272
Views: 99,996
Posted By DracoBlue
Re: [PHP+DJSON] DMap 0.4 - Dynamic Website Player/Car/Obj/Shop Map(******Maps based)

The new db file is created, because you do not close the server gracefully (please type quit to close it, instead of hitting the [X]).

You could increase the time between updates, if you server...
Showing results 1 to 25 of 500

 

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