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Forum: Client Support 25/07/2016, 11:01 AM
Replies: 6
Views: 604
Posted By tuuler
Re: Windows 10 compatibility.

To test some theories.
Forum: Client Support 25/07/2016, 10:13 AM
Replies: 6
Views: 604
Posted By tuuler
Windows 10 compatibility.

Hello,
I was wondering if there is any way to use Windows 7 compatibility on Windows 10 with SA:MP?
Everytime when I choose Windows 7 compatibility mode under gta_sa.exe properties and launch SA:MP...
Forum: Client Support 18/07/2016, 02:00 PM
Replies: 4
Views: 775
Posted By tuuler
Re: How to disable heat haze and motion blur.

The problem was gta_sa.set, if anyone has this kind of a problem also, then just delete that file and SAMP will generate a new one.
Forum: Client Support 15/07/2016, 08:36 PM
Replies: 4
Views: 775
Posted By tuuler
How to disable heat haze and motion blur.

For some reason I have motion blur and heat haze ENABLED on samp, this has never happened to me before. I swapped out my graphics cards today and then it happened, how to fix it? I've tried...
Forum: Maps 09/07/2016, 04:58 PM
Replies: 8
Views: 876
Posted By tuuler
Re: Bridge Breakdown [TDM] [Giveaway Maps]

hello, I want to remove those airport roads on the ends/sides, what the object IDs?
Forum: Scripting Help 02/07/2016, 06:42 AM
Replies: 2
Views: 891
Posted By tuuler
Question Youtube streaming API 2

Hello, I have question is there any sites what support api2 function so I could stream music straight from youtube to ingame? I remember there was some api2 supporting sites few years back but they...
Forum: Client Support 16/04/2016, 06:51 PM
Replies: 6
Views: 1,235
Posted By tuuler
Re: Windows 10 fps limited to 95

Thank you very much dude :D Got everything sorted out now :)
Forum: Client Support 16/04/2016, 06:31 PM
Replies: 6
Views: 1,235
Posted By tuuler
Re: Windows 10 fps limited to 95

I tried it and it works, but I get like 200+ fps and its too much for SAMP, is there any way to cap it at 100?
Forum: Client Support 15/04/2016, 07:44 PM
Replies: 6
Views: 1,235
Posted By tuuler
Re: Windows 10 fps limited to 95

Yes only in SA:MP, in singleplayer its working fine.
Forum: Client Support 15/04/2016, 07:24 PM
Replies: 6
Views: 1,235
Posted By tuuler
Question Windows 10 fps limited to 95

Hello, I recently installed myself a new windows.
Previously I used windows 7 and had no problems at all, but now with this windows my frame rate is locked to 95 for some reason. I know that its not...
Forum: Scripting Help 16/08/2014, 04:36 PM
Replies: 1
Views: 322
Posted By tuuler
Question NPC Facing Angle.

Hello, I have a problem... I don't know why my NPC wont face the angle what I am telling him to face at, when I check NPC angle ingame, it says it's correct, but he doesnt face at the correct...
Forum: Scripting Help 13/08/2014, 01:07 PM
Replies: 3
Views: 415
Posted By tuuler
Re: anti-Money cheat is bugging.

Yea I've done that, every 1,3sec it checks for money cheaters.
Forum: Scripting Help 13/08/2014, 12:52 PM
Replies: 3
Views: 415
Posted By tuuler
Forum: Scripting Help 23/07/2014, 04:31 PM
Replies: 2
Views: 232
Posted By tuuler
Re: little converting help.

2329.5781,-8.1700,29.9834

Here, got cords.
Forum: Scripting Help 23/07/2014, 03:58 PM
Replies: 2
Views: 232
Posted By tuuler
little converting help.

Is there any way to convert IsPlayerInArea to IsPlayerInRangeOfPoint?

If yes, then how and can someone convert this to IsPlayerInRangeOfPoint please.


IsPlayerInArea( killerid,...
Forum: News and Updates 18/07/2014, 07:31 PM
Replies: 165
Views: 82,860
Posted By tuuler
Re: SA-MP 0.3z R3 server update

Nice! :)

Also, an unique ID for every SA:MP client would be good to ban cheaters more easier way, so they would have to reinstall SA:MP to come back to server or something.
Forum: Scripting Help 17/07/2014, 06:28 PM
Replies: 11
Views: 1,187
Posted By tuuler
Re: Working anti-reconnect.

Tested it, when I go ingame, it just wont connect to the server.
Forum: Scripting Help 17/07/2014, 05:44 PM
Replies: 11
Views: 1,187
Posted By tuuler
Re: Working anti-reconnect.

If I only would know how to do it, lol.
Forum: Scripting Help 17/07/2014, 05:38 PM
Replies: 11
Views: 1,187
Posted By tuuler
Re: Working anti-reconnect.

They are using some hacks to do it, I dont know how.
Forum: Scripting Help 17/07/2014, 05:33 PM
Replies: 11
Views: 1,187
Posted By tuuler
Re: Working anti-reconnect.

That is your own problem if u cant understand english.
Forum: Scripting Help 17/07/2014, 05:29 PM
Replies: 11
Views: 1,187
Posted By tuuler
Working anti-reconnect.

Hello, I need help, some people in my server are using some hacks to reconnect fast back to my server if they get kicked, but I cant find a working anti-reconnect. Does somebody has one what is...
Forum: Scripting Help 15/07/2014, 01:50 PM
Replies: 2
Views: 335
Posted By tuuler
IsPlayerInArea problem.

Hello, I'm trying to make a safezone for my server, but it wont work, I dont know why, this is the code.


if( killerid != INVALID_PLAYER_ID && IsPlayerInArea( killerid,...
Forum: Scripting Help 07/07/2014, 03:26 PM
Replies: 13
Views: 963
Posted By tuuler
Re: Respuesta: Re: Respuesta: Re: Respuesta: CreateDynamicRaceCP help.

Nah I will just create a new mission with new style, then I know it will work fine, but thanks anyways.
Forum: Scripting Help 07/07/2014, 03:10 PM
Replies: 13
Views: 963
Posted By tuuler
Re: Respuesta: Re: Respuesta: CreateDynamicRaceCP help.

I changed order, I dont understand what u mean by clearing data, my english is bad :D
Forum: Scripting Help 07/07/2014, 03:07 PM
Replies: 13
Views: 963
Posted By tuuler
Re: Respuesta: CreateDynamicRaceCP help.

Now when I enter the third CP, it sets the checkpoint back to second CP, and when I enter second CP then it sets it back to third cp and continues to do that.
Showing results 1 to 25 of 133

 

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