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Search: Posts Made By: Kaperstone
Forum: Plugin Development 15/07/2018, 06:25 AM
Replies: 153
Views: 49,071
Posted By Kaperstone
Forum: Includes 06/07/2018, 09:20 AM
Replies: 36
[Include] y_tho
Views: 2,274
Posted By Kaperstone
Re: y_tho

In case someone really wants to write like this.
And reasons are pretty much stated at the very start.


Don't learn this at all if its new to you.
You don't have to learn this and I am pretty...
Forum: Includes 05/07/2018, 12:07 PM
Replies: 36
[Include] y_tho
Views: 2,274
Posted By Kaperstone
Re: y_tho

makes me want to grind potatoes.
Forum: Plugin Development 31/05/2018, 08:16 AM
Replies: 499
Views: 94,574
Posted By Kaperstone
Re: ColAndreas - Collision Detection

Cannot use the static version as it crash the server.

While in-game, there is a weird random disconnection of all clients.

When the server shuts down

05/30/18 06:40:56 --- Server Shutting...
Forum: Tools and Files 29/05/2018, 10:37 AM
Replies: 26
[Tool/Web/Other] Pawn Syntax for Atom
Views: 11,784
Posted By Kaperstone
Re: Pawn Syntax for Atom

https://atom.io/packages/build

The tutorial was basically using this package.

Open in Atom the project root (where the server03svr and all the gamemodes/filterscripts/scriptfiles folders are)...
Forum: Plugin Development 27/05/2018, 11:21 PM
Replies: 30
Views: 8,615
Posted By Kaperstone
Re: PAWN memory access plugin

MEM_new_arr
Can I save enums and/or multi dimensional arrays?



What you're looking for then, are bits and packed strings

Packed strings: http://forum.sa-mp.com/showthread.php?t=480529 (be...
Forum: Plugin Development 22/05/2018, 07:47 PM
Replies: 206
Views: 53,034
Posted By Kaperstone
Re: Discord Connector

Try to insert @Username#UserTag or <@!UserId> and see your luck
Forum: Plugin Development 22/05/2018, 07:44 PM
Replies: 134
Views: 35,726
Posted By Kaperstone
Forum: Scripting Help 21/05/2018, 03:42 AM
Replies: 1
Views: 91
Posted By Kaperstone
Re: Help Me

You can find many tutorials that teach you how to create one the tutorials board
http://forum.sa-mp.com/forumdisplay.php?f=70

Some tutorials based on different ways you can store user data
y_ini...
Forum: Everything and Nothing 19/05/2018, 05:12 PM
Replies: 41
Views: 3,078
Posted By Kaperstone
Re: About Fortnite

This is the point of the graphics, TF2 and Fortnite has these graphics to look ridiculous and unrealistic game, they don't aim to be realistic, this enables them to implement creative work without...
Forum: Includes 17/05/2018, 09:59 PM
Replies: 815
Views: 125,494
Posted By Kaperstone
Forum: Everything and Nothing 13/05/2018, 06:16 PM
Replies: 29
Views: 2,714
Posted By Kaperstone
Re: Why is SAMP community like

Because JS can be evil on untrusted websites, especially if you're on a non-ssl website like forum.sa-mp.com.


Advised to turn off JS on these forums and in general where https:// isn't...
Forum: Includes 12/05/2018, 09:31 AM
Replies: 815
Views: 125,494
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

s_DamageArmour is the error
https://github.com/f0Re3t/samp-weapon-config/blob/master/weapon-config.inc#L644
There is no weaponid=55

What weapon did you use?
Forum: Includes 12/05/2018, 09:16 AM
Replies: 815
Views: 125,494
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

inside the conditional on line 4668 there is the error.

be sure that if you use issuerid, then you check if its equal to INVALID_PLAYER_ID before using it in an array or function.
issuerid=65535...
Forum: Everything and Nothing 11/05/2018, 06:42 AM
Replies: 29
Views: 2,714
Posted By Kaperstone
Re: Why is SAMP community like

So, mediafire isn't covered in advertisements?
Forum: Includes 08/05/2018, 04:46 PM
Replies: 815
Views: 125,494
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

It it?
http://forum.sa-mp.com/showpost.php?p=4001276&postcount=137
Forum: Plugin Development 06/05/2018, 04:55 AM
Replies: 430
[Plugin] Pawn.CMD
Views: 102,110
Posted By Kaperstone
Re: Pawn.CMD

What version of JIT do you use.
Forum: Plugin Development 05/05/2018, 11:37 AM
Replies: 430
[Plugin] Pawn.CMD
Views: 102,110
Posted By Kaperstone
Re: Pawn.CMD

Unfortunately, this plugin is incompatible with JIT, as if you use this with JIT, the commands mess up
https://www.youtube.com/watch?v=IddjXcBm8j4


Will it be possible to make it compatible?
Forum: Server Support 04/05/2018, 03:20 AM
Replies: 28
Views: 2,147
Posted By Kaperstone
Re: solution for ddos attacks?

Looks like you pay a lot and don't get much.
Forum: Includes 04/05/2018, 01:54 AM
Replies: 815
Views: 125,494
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

For the first time I've looked into that file, mind explodes.
Forum: Plugin Development 03/05/2018, 10:47 AM
Replies: 38
Views: 6,565
Posted By Kaperstone
Forum: Includes 03/05/2018, 08:43 AM
Replies: 815
Views: 125,494
Posted By Kaperstone
Re: weapon-config.inc - Damage system with many features

Why did you switch on the conditionals to floatcmp?
Ain't it does the same and actually faster without it?
Forum: Everything and Nothing 29/04/2018, 10:37 PM
Replies: 25
Views: 2,661
Posted By Kaperstone
Forum: Server Support 28/04/2018, 02:46 PM
Replies: 22
Views: 4,897
Posted By Kaperstone
Re: SA:MP Exploit?/Freeze problem/Flood?/Ghost Bug

Maybe if Horizon, RCMP or BARP will experience this as well, maybe something will finally move :)
Forum: Plugin Development 26/04/2018, 07:22 PM
Replies: 6
Views: 2,251
Posted By Kaperstone
Re: fsutil - File System Utilities for Pawn (Up-to-date FileManager Replacement)

What about automating this.

I give it a name, create a template on GameModeInit with operations and then when I want to call it, I'd call the template by its name.

Could be useful for calling a...
Showing results 1 to 25 of 500

 

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