Forum: Scripting Help
10/09/2011, 08:14 PM
|
|
Replies: 3,451
Views: 314,817
Re: Script Request Thread #5
#define CHECKPOINT_BUSROUTE 1
new BusRoute[MAX_PLAYERS];
stock SetPlayerCheckpointEx(playerid,Float:x,Float:y,Float:z,Float:v,Float:radi)
{
if(v != 0.0) {
return...
|
Forum: Screenshots and Videos
10/09/2011, 07:51 PM
|
|
Replies: 8
Views: 1,222
|
Forum: Scripting Help
10/09/2011, 07:41 PM
|
|
Replies: 3,451
Views: 314,817
|
Forum: Filterscripts
10/09/2011, 07:22 PM
|
|
Replies: 194
Views: 39,831
|
Forum: Scripting Help
10/09/2011, 07:16 PM
|
|
Replies: 17
Views: 735
Re: Warning: Tag Mismatch
what ? errors help :(
(131) : warning 219: local variable "Slots" shadows a variable at a preceding level
(153) : warning 213: tag mismatch
(154) : warning 213: tag mismatch
(188) : warning...
|
Forum: Scripting Help
10/09/2011, 07:11 PM
|
|
Replies: 17
Views: 735
|
Forum: Screenshots and Videos
10/09/2011, 06:48 PM
|
|
Replies: 25
Views: 2,025
Re: Spray system.
Thanks
Thanks =D.
I'm glad to hear that, the problem is that the include is crashing the server on linux.
|
Forum: Filterscripts
10/09/2011, 06:40 PM
|
|
Replies: 194
Views: 39,831
|
Forum: Scripting Help
10/09/2011, 06:16 PM
|
|
Replies: 4
Views: 388
Re: tolls only closing for player id 0
EDIT:
Fixed.
public Tolls()
{
if(IsPlayerInRangeOfPoint(0, 2.0, 1651.2354736328, -43.643432617188, 36.139217376709))
{
MoveDynamicObject(toll1, 1651.2353515625, -43.642578125,...
|
Forum: Filterscripts
10/09/2011, 06:07 PM
|
|
Replies: 94
Views: 23,653
|
Forum: Scripting Help
10/09/2011, 06:04 PM
|
|
Replies: 3,451
Views: 314,817
|
Forum: Includes
10/09/2011, 04:40 PM
|
|
Replies: 79
Views: 17,451
|
Forum: Filterscripts
10/09/2011, 04:30 PM
|
|
Replies: 65
Views: 31,145
|
Forum: Filterscripts
10/09/2011, 04:09 PM
|
|
Replies: 194
Views: 39,831
|
Forum: Includes
10/09/2011, 03:34 PM
|
|
Replies: 20
Views: 1,328
Re: Stocks
Alright, but they have to define it in the stock by their team variables.
|
Forum: Scripting Help
10/09/2011, 02:43 PM
|
|
Replies: 11
Views: 483
|
Forum: Includes
10/09/2011, 02:24 PM
|
|
Replies: 199
Views: 27,232
|
Forum: Scripting Help
10/09/2011, 02:12 PM
|
|
Replies: 9
Views: 503
|
Forum: Scripting Help
10/09/2011, 02:10 PM
|
|
Replies: 4
Views: 321
Re: Team Balancer Question
public OnPlayerRequestSpawn(playerid)
{
new balla = GetPlayersInTeamFromMaxPlayers(TEAM_BALLAS);
new grove = GetPlayersInTeamFromMaxPlayers(TEAM_GROVE);
if(balla > grove &&...
|
Forum: Includes
10/09/2011, 01:59 PM
|
|
Replies: 20
Views: 1,328
Re: Stocks
No problem Visio, I'm working on the RandomTeamSpawn, but it has to use the variables from their script, which might be a slight problem.
This is what I got ATM :
stock RandomTeamSpawn(playerid)...
|
Forum: Gamemode Scripts
10/09/2011, 01:54 PM
|
|
Replies: 40
Views: 9,405
|
Forum: Gamemode Scripts
10/09/2011, 01:51 PM
|
|
Replies: 976
Views: 132,330
|
Forum: Includes
10/09/2011, 01:03 PM
|
|
Replies: 20
Views: 1,328
Re: Stocks
Explain what you ment on SpawnPlayerEx, didn't really understand it.
Thanks everyone above though.
|
Forum: Includes
10/09/2011, 12:58 PM
|
|
Replies: 20
Views: 1,328
Re: Stocks
What do you mean, SpawnPlayerEx ? like, /sendto[ls/sf/lv] for example, or TP ID to ID ?
|
Forum: Includes
10/09/2011, 12:50 PM
|
|
Replies: 20
Views: 1,328
|