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Search: Posts Made By: KayJ
Forum: General 18/02/2018, 02:45 AM
Replies: 2
Views: 100
Posted By KayJ
Re: Question about "Rep Points"

http://forum.sa-mp.com/usercp.php
Forum: Scripting Help 17/02/2018, 06:17 PM
Replies: 16
Views: 211
Posted By KayJ
Re: Money limit

Why don't you help the thread creator instead of bitching here about him?
Forum: Screenshots and Videos 17/02/2018, 04:55 PM
Replies: 6
Views: 181
Posted By KayJ
Forum: Scripting Help 17/02/2018, 04:44 PM
Replies: 5
Views: 77
Posted By KayJ
Re: question

enum is used for storing player data.

new user[MAX_PLAYER_NAME];
Forum: Discussion 17/02/2018, 04:36 PM
Replies: 5
Views: 130
Posted By KayJ
Forum: Scripting Help 17/02/2018, 04:30 PM
Replies: 5
Views: 77
Posted By KayJ
Re: question

You're checking if is player in duel. So it is correct code.

Also if you're spawning player then setting health and armour to 0 will just add player's death even person who didn't quit.
Let me...
Forum: Screenshots and Videos 14/02/2018, 07:53 AM
Replies: 6
Views: 257
Posted By KayJ
Re: What About this [3]

Available Skin* though. :P, make it unique by letting it take selfie?
Forum: Screenshots and Videos 14/02/2018, 07:21 AM
Replies: 4
Views: 236
Posted By KayJ
Re: Space Rocket from SF

https://i.imgur.com/M7jMZHr.jpg
Looks like dick :D

Anyways, it's good.
Forum: Screenshots and Videos 14/02/2018, 07:06 AM
Replies: 11
Views: 556
Posted By KayJ
Re: T-Mobile (Interior & Exterior)

Then report him and also provide a link to the topics.
Forum: Filterscripts 13/02/2018, 04:39 PM
Replies: 19
[FilterScript] BR Dynamic Rules System
Views: 2,022
Posted By KayJ
Re: BR Dynamic Rules System

You shouldn't comment when you're not 100% sure(if you're then prove it once you create your reply). Don't reply just to increase negativity and your stupid post-count.
Forum: Filterscripts 13/02/2018, 04:32 PM
Replies: 15
Views: 3,019
Posted By KayJ
Forum: Filterscripts 13/02/2018, 02:39 PM
Replies: 13
[FilterScript] Graffiti System
Views: 3,243
Posted By KayJ
Forum: Scripting Help 13/02/2018, 07:15 AM
Replies: 20
Views: 331
Posted By KayJ
Re: health_name

new Text3D:HPInfo;

public OnGameModeInit()
{
// This will fully disable all player nametags
// (including health and armour bars)
ShowNameTags(0);
}

public...
Forum: Scripting Help 10/02/2018, 01:37 PM
Replies: 6
Views: 163
Posted By KayJ
Re: Some errors with GetClosestPlayer

Above init:
forward Float:GetDistanceBetweenPlayers(p1,p2);
Below your code.
public Float:GetDistanceBetweenPlayers(p1,p2)
{
new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
if...
Forum: Client Support 10/02/2018, 11:49 AM
Replies: 2
Views: 289
Posted By KayJ
Re: Confusion between servers

You can still see the server version if it is 0.3.7 or 0.3a in your current client, although you can't join them unless your client and server are running on same version.
Forum: Scripting Help 09/02/2018, 05:18 PM
Replies: 7
Views: 152
Posted By KayJ
Re: OnPlayerUpdate health

Did you check your red color code? If not then check it, still not working? Use Hex code instead of COLOR_RED but of different(other than one you defined it)
Forum: Scripting Help 09/02/2018, 05:14 PM
Replies: 6
Views: 163
Posted By KayJ
Re: Some errors with GetClosestPlayer

First 2 warnings occur because you already defined them above somewhere above your code. Just rename range to pRange and further edit it.
Use IsPlayerInRange, instead off get distance.
Forum: General 08/02/2018, 05:01 AM
Replies: 9
Views: 450
Posted By KayJ
Re: SA-MP Owners (How did you created your server)

SA:MP owners were players who're inspired from different gamemodes(servers in particular).
I started a server on my own at first then I got a person name @TEAM_PRO who helped me a lot and we just...
Forum: Scripting Help 07/02/2018, 05:54 PM
Replies: 5
Views: 104
Posted By KayJ
Forum: Everything and Nothing 07/02/2018, 05:34 PM
Replies: 13
Views: 651
Posted By KayJ
Re: What happened to Trucking servers?

"The same thing that happens to everyone " - Clementine.(Walking Dead, TTG if you don't know.)
Forum: Scripting Help 07/02/2018, 11:47 AM
Replies: 9
Views: 199
Posted By KayJ
Re: Convert date to timestamp

What you can do:
1. Make them read in format x/x/xxxx and also make them read in format xxxxxx.
2. Overwrite those by change onplayerdisconnect by using your custom format.

I don't know what...
Forum: Scripting Help 07/02/2018, 11:43 AM
Replies: 4
Views: 131
Posted By KayJ
Re: you killed textdraw

You're using 2 timers for same reason. Why don't you combine those in one? Or you can have a look at my code(above) and see how I've made it :)
Forum: Scripting Help 07/02/2018, 09:57 AM
Replies: 4
Views: 131
Posted By KayJ
Re: you killed textdraw

new Text:killed;
new Text:killedby;

public OnGameModeInit()
{
//All things above this.
killed = TextDrawCreate(247.000000, 351.000000, "_____");
TextDrawBackgroundColor(killed, 255);...
Forum: Scripting Help 06/02/2018, 10:48 AM
Replies: 6
Views: 160
Posted By KayJ
Re: question about 3d attach

http://wiki.sa-mp.com/wiki/OnPlayerTakeDamage
http://wiki.sa-mp.com/wiki/Attach3DTextLabelToPlayer


public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
...
Forum: Everything and Nothing 05/02/2018, 01:08 PM
Replies: 22
Views: 768
Posted By KayJ
Re: How do you handle ban appeals?

Nametag hack: Get a player and place him near the hacker when no one is around.(not so close, enough that he can find the player hiding in a corner or behind the truck bla bla bla). If he get to him...
Showing results 1 to 25 of 500

 

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