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Search: Posts Made By: Joe_Morito
Forum: Plugin Development 21/06/2014, 08:14 PM
Replies: 379
Views: 55,691
Posted By Joe_Morito
AW: SampSharp - Write gamemodes in .NET

Well anyway i found the bug:

SampSharp.cpp line 207

amx_GetAddr(amx, params[1], &addr);

should be

amx_GetAddr(amx, params[i + 1], &addr);
Forum: Plugin Development 20/06/2014, 04:01 PM
Replies: 379
Views: 55,691
Posted By Joe_Morito
AW: Re: AW: Re: AW: SampSharp - Write gamemodes in .NET

A part of my command stucture:

/help (alias: h, shortcut: 0)
/admin (is a group, alias: a)
/admin toggle (alias: t, shortcut: 1)
/admin teleportation (is a group, alias: tp)
/admin...
Forum: Plugin Development 20/06/2014, 02:46 PM
Replies: 379
Views: 55,691
Posted By Joe_Morito
AW: Re: AW: SampSharp - Write gamemodes in .NET

Sadly it doesn't. Also when i try to use \x81 or something, the client receives something else.

Also a suggestion, maybe you can implement command groups and subgroups. I did it by my own now, but...
Forum: Plugin Development 19/06/2014, 10:10 PM
Replies: 379
Views: 55,691
Posted By Joe_Morito
Exclamation AW: SampSharp - Write gamemodes in .NET

I found a bug when receiving a OnDialogResponse and OnPlayerText from the plugin, it seems to only submit the second character of the string when it's not the first player on the server. For example:...
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