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Forum: 0.3.8 RC Scripting 12/11/2017, 06:18 PM
Replies: 9
Views: 1,752
Posted By Sasino97
Re: [TUTORIAL] How to add a skin/object

It's wrong, it's starting from 25000
Forum: Scripting Help 07/11/2017, 07:16 PM
Replies: 6
Views: 124
Posted By Sasino97
Re: About actors

ApplyActorAnimation(ActorCJ[i], "DEALER", "DEALER_IDLE", 4.0, 1, 0, 0, 0, 0, 1);
Forum: Plugin Development 29/08/2017, 12:22 AM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Forum: Tutorials 23/08/2017, 07:32 PM
Replies: 43
Views: 4,469
Posted By Sasino97
Exclamation Re: PAWN Syntax and Compiler for Visual Studio Code

I never use Go0gle Translate to write my posts, and yes, I know my English sounds weird.

----------------------------------------------------------------

I want people to notice that you don't...
Forum: Tutorials 22/08/2017, 04:52 PM
Replies: 43
Views: 4,469
Posted By Sasino97
Re: PAWN Syntax and Compiler for Visual Studio Code

OMG thank you!
I was going to create these extensions as I know Visual Studio Code is the perfect scripting environment for many situations, but thanks to this thread I discovered that it already...
Forum: Tools and Files 18/08/2017, 01:29 PM
Replies: 124
Views: 19,879
Posted By Sasino97
Cool Re: ExtremeStudio - The Best SAMP IDE

Hi, I've got a few suggestions:

Search / Replace:
- tabulation is wrong: in CTRL+H (Search and replace) before reaching the second TextBox the user has to tab through all the buttons, forcing him...
Forum: Plugin Development 17/08/2017, 10:59 PM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Thumbs up Re: FCNPC - Fully Controllable NPC

Good, the latest update solved my problem.
Thank you very much!
Forum: Gamemode Scripts 17/08/2017, 09:46 PM
Replies: 37
Views: 10,101
Posted By Sasino97
Thumbs down Re: Onelife Gaming Freeroam/Deathmatch(0.3z)

I want you to notice that it's against the rules of SA-MP Forums to post any kind of program without its source code.
Forum: Plugin Development 14/08/2017, 09:47 PM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Re: FCNPC - Fully Controllable NPC

Hello Freaksken,

I've tried the simple script you told me to try, but I got the same results.
I've used this gamemode:
#include <a_samp>


main()
{
}
Forum: Plugin Development 07/08/2017, 12:37 PM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Thumbs up Re: FCNPC - Fully Controllable NPC

Hello Freaksken, thanks for your time.
I've already read those instructions and I confirm that everything is set up correctly. I checked again for lagcomp because I thought that maybe it was off,...
Forum: Plugin Development 06/08/2017, 11:25 PM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Re: FCNPC - Fully Controllable NPC

That's happening in the default citiziens.pwn script which comes together with FCNPC.
Forum: Plugin Development 06/08/2017, 10:27 PM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Re: FCNPC - Fully Controllable NPC

You mean this one, right?
http://i65.tinypic.com/riroep.png

Update: It happens that when they are created they all die

New update: I tried loading the default citiziens script and I get the...
Forum: Plugin Development 06/08/2017, 10:14 PM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Unhappy Re: FCNPC - Fully Controllable NPC

Hello, I recovered an old script of mine which worked fine with FCNPC in SA-MP 0.3z.
Now happens that NPCs will not lose their health and sometimes even players become invulnerable. Anyone...
Forum: Tutorials 16/07/2017, 06:36 PM
Replies: 20
Views: 15,439
Posted By Sasino97
Thumbs up Re: Making a custom launcher for your server(SUPER EASY)

Nice (y) I've never had this idea. By the way notice that this can be similarly done also in WPF as System.Diagnostics is also available there
Forum: Tutorials 16/07/2017, 04:31 PM
Replies: 33
Views: 5,639
Posted By Sasino97
Forum: Tools and Files 15/07/2017, 03:01 AM
Replies: 124
Views: 19,879
Posted By Sasino97
Thumbs up Re: ExtremeStudio - The Best SAMP IDE

This is actually a good IDE, it looks more modern than others like ExtremePawn. I would like to contribute to it but unfortunately I don't know Visual Basic, although I know C#.
Forum: Plugin Development 09/06/2017, 10:38 AM
Replies: 3,447
Views: 450,269
Posted By Sasino97
Question Re: FCNPC - Fully Controllable NPC

Guys, where is the changelog?
Forum: Plugin Development 13/10/2016, 08:46 PM
Replies: 367
Views: 53,875
Posted By Sasino97
Thumbs up Re: SampSharp - Write gamemodes in .NET

Lol how stupid of me
Yes I'm using the 0.7 prerelease, but I was reading the 0.6 docs. Anyway your work is awesome, this is a great project, and I think I will make my next big gamemode fully in C#...
Forum: Plugin Development 09/10/2016, 03:49 PM
Replies: 367
Views: 53,875
Posted By Sasino97
Thumbs up Re: SampSharp - Write gamemodes in .NET

Hello, is it possible to export a SampSharp project as a filterscript/plugin?

EDIT:

Also, why can't it find the GtaPlayer class?
This code won't compile:
using System;
using...
Forum: Scripting Help 27/07/2016, 09:18 PM
Replies: 4
Views: 170
Posted By Sasino97
Re: Is it possible? (Inlcude/Plugin)

Of corse you can do this with a client side plugin which connects to a server side plugin by sockets, but every user of your game mode should first have that plugin installed on their device...
Forum: Everything and Nothing 15/05/2016, 04:00 PM
Replies: 21
Views: 1,350
Posted By Sasino97
Re: Is there any way to get the .pwn file.

That's why they invented cloud storage.
Forum: Everything and Nothing 15/05/2016, 03:54 PM
Replies: 21
Views: 1,199
Posted By Sasino97
Re: Just a curious question

I used to script SA-MP projects with Notepad++, but then I switched to Pawn Studio, which is an IDE specifically made for the Pawn language.
Forum: General 15/05/2016, 03:47 PM
Replies: 3,034
Views: 396,582
Posted By Sasino97
Thumbs up Re: Suggestions for future SA:MP updates

I know it requires a really long and hard work, but the best thing that could happen would be supporting the new edition of GTA:San Andreas on Android, Xbox and Windows 10 Platform
Forum: Plugin Development 17/04/2016, 10:00 PM
Replies: 946
Views: 91,587
Posted By Sasino97
Re: [UPDATE][SNAPSHOT][Java 8] Shoebill 1.1 - SA-MP Java Development Kit

Hello, I'm having an issue.

----------
Loaded log file: "server_log.txt".
----------

SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
Forum: Tutorials 17/04/2016, 09:28 PM
Replies: 89
Views: 17,084
Posted By Sasino97
Re: Stop the abuse of stock!

I always compared the stock keyword in pawn to the @SuppressWarnings("unused") annotation in Java.
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