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Search: Posts Made By: BigETI
Forum: Plugin Development 16/08/2018, 08:21 AM
Replies: 31
Views: 9,192
Posted By BigETI
Re: PAWN memory access plugin

I just want to announce a bug fix update for pawn-memory. Anyone who uses sampctl should be covered with the latest version, if there is no tag or tag 2.0.1 specified in pawn.json for pawn-memory.
Forum: Includes 16/08/2018, 03:28 AM
Replies: 7
Views: 298
Posted By BigETI
Re: strcalc.inc - A simple string calculator

It did not take me more than 10 minutes to get into this...
Forum: Includes 15/08/2018, 11:35 PM
Replies: 7
Views: 298
Posted By BigETI
Re: strcalc.inc - A simple string calculator

Why don't you create a new repository and start to use sampctl?
Forum: Scripting Help 14/08/2018, 04:06 PM
Replies: 8
Views: 163
Posted By BigETI
Re: Attempted to read/write array element at negative index -400

You should not ignore any programming error
Forum: Includes 12/08/2018, 01:07 AM
Replies: 508
Views: 96,020
Posted By BigETI
Re: Dialogs include - Adding new styles to SAMP GUI

One of the required plugins can be found here: https://github.com/BigETI/pawn-memory/releases
Forum: Includes 12/08/2018, 12:21 AM
Replies: 508
Views: 96,020
Posted By BigETI
Re: Dialogs include - Adding new styles to SAMP GUI

you are using an old and deprecated build of the memory access plugin, which is not compatible with this library and the pawn-memory include
Forum: Scripting Help 11/08/2018, 12:39 PM
Replies: 4
Views: 127
Posted By BigETI
Re: Mysql or socket

Why is MySQL even an option for that?
Forum: Scripting Help 10/08/2018, 07:56 PM
Replies: 14
Views: 226
Posted By BigETI
Re: Textdraw question

I didn't know that being a rapist is a job.
Forum: Includes 10/08/2018, 02:12 PM
Replies: 508
Views: 96,020
Posted By BigETI
Re: Dialogs include - Adding new styles to SAMP GUI

Let's look at this piece of code
if (count == MEM_get_size([email protected][playerid])) {
new Pointer:tmpPointer = MEM_new(count + DEFAULT_DIALOG_INCREMENT_SIZE);
MEM_copy(tmpPointer,...
Forum: Includes 09/08/2018, 06:08 AM
Replies: 508
Views: 96,020
Posted By BigETI
Re: Dialogs include - Adding new styles to SAMP GUI

Your MEM_copy will fail, because it tries to copy memory from out of bounds.

Why don't you just use pawn-vector (https://github.com/BigETI/pawn-vector)?
Forum: Includes 07/08/2018, 07:27 PM
Replies: 508
Views: 96,020
Posted By BigETI
Re: Dialogs include - Adding new styles to SAMP GUI

There is a way to copy memory using MEM_copy (https://github.com/BigETI/pawn-memory/wiki/MEM_copy), instead of writing each value using a for loop...
Forum: Includes 07/08/2018, 06:06 PM
Replies: 23
[Include] ArrayList for PAWN
Views: 6,351
Posted By BigETI
Re: ArrayList for PAWN

Great job, thanks for this.
Forum: Plugin Development 03/08/2018, 03:25 AM
Replies: 228
Views: 56,444
Posted By BigETI
Forum: Screenshots and Videos 30/07/2018, 04:00 PM
Replies: 19
Views: 792
Posted By BigETI
Re: [NGRP] Extraterrestrial Activity In San Andreas

https://www.shitpostbot.com/img/sourceimages/delet-this-5813fcaf41b38.jpeg
Forum: Filterscripts 26/07/2018, 11:37 AM
Replies: 38
Views: 2,693
Posted By BigETI
Re: Jensen - Dynamic Label System (v1)

If you are talking boiler plates in form of functions provided by a set of includes, then by definition it is a library. If you mean boiler plates in form of code snippets posted at forums or...
Forum: Filterscripts 25/07/2018, 08:01 PM
Replies: 38
Views: 2,693
Posted By BigETI
Re: Jensen - Dynamic Label System (v1)

The stock keyword should be constrained to libraries only, and avoided by gamemodes and filterscripts. stock is a keyword to remove the warning for unused functions. A script is not going to use all...
Forum: Includes 19/07/2018, 07:29 AM
Replies: 11
Views: 984
Posted By BigETI
Forum: Includes 19/07/2018, 07:12 AM
Replies: 11
Views: 984
Posted By BigETI
Forum: Plugin Development 17/07/2018, 06:40 PM
Replies: 363
Views: 94,814
Posted By BigETI
Re: Gamemode SDK for C/C++ (GDK)

There should be ways to link streamer function with your library.
In C++ there are better ways to interpret command arguments, without ever touching sscanf from the standard C library.
Forum: Includes 16/07/2018, 08:06 PM
Replies: 11
Views: 984
Posted By BigETI
Vector implementation in PAWN

Vector implementation in PAWN


Description
This is a vector data structure implementation in PAWN.


Project
The source code and documentation are located at GitHub...
Forum: Plugin Development 11/07/2018, 08:12 AM
Replies: 12
Views: 1,323
Posted By BigETI
Re: Local Keys Plugin

If you are able to read keyboard input for each player, then you are able to craft a keylogger effectively. This plugin isn't able to read keyboard input of any player. However this plugin can read...
Forum: Includes 05/07/2018, 11:50 AM
Replies: 36
[Include] y_tho
Views: 3,087
Posted By BigETI
Re: y_tho

nice, finally
Forum: Everything and Nothing 15/06/2018, 09:47 AM
Replies: 15
Views: 1,172
Posted By BigETI
Re: Recommend good underrated anime!

I recommend Bobobo-bo Bo-bobo
Forum: Plugin Development 14/06/2018, 01:22 PM
Replies: 51
Views: 5,563
Posted By BigETI
Re: SDV ( Semi Dynamic Vehicle ) Plugin

what in the world means semi-dynamic?
Forum: Plugin Development 02/06/2018, 10:10 PM
Replies: 36
Views: 4,234
Posted By BigETI
Re: Chrono - Modern Plugin for Working With Dates and Times

I love it how tags are used in this library
Showing results 1 to 25 of 500

 

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