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Search: Posts Made By: ISmokezU
Forum: General 17/06/2018, 04:15 AM
Replies: 35
Views: 1,120
Posted By ISmokezU
Re: Do you guys think samp will ever die?

This isn't the first thread regarding this and certainly not the last.

Obviously SA:MP isn't doing statistically good as it used to back in the years, people eventually move on. Being realistic...
Forum: Screenshots and Videos 09/06/2018, 06:32 PM
Replies: 7
Views: 453
Posted By ISmokezU
Re: GTA IV Hud (Circle include progressbar)

It looks decent.

However, keep the default hud inside as players would like to see where they are / going, but keep the circular progress outside.
Forum: Tutorials 06/06/2018, 02:10 PM
Replies: 17
Views: 5,291
Posted By ISmokezU
Re: How to easily cover any San Andreas part with snow

You're joking, right? Literally, there's a post above yours that did that lol.

It excludes all that, just simply download the generate from the first post cause it's a lot to copy and paste to...
Forum: Scripting Help 06/06/2018, 01:57 PM
Replies: 4
Views: 77
Posted By ISmokezU
Re: Cost cash according to lost health

case 0:
{
new x, Float:Health, string[128];
GetPlayerHealth(playerid, Health);
x = Health - 100;
if(GetPlayerMoney(playerid) < x) return SendScreenMessage(playerid,...
Forum: Scripting Help 06/06/2018, 12:51 PM
Replies: 4
Views: 77
Posted By ISmokezU
Re: Cost cash according to lost health

And subtract the health from a 100 which would be x (100 - 70 = 30, x = 30)
Forum: Everything and Nothing 29/05/2018, 11:08 PM
Replies: 30
Views: 2,368
Posted By ISmokezU
Re: PUBG Sues Fortnite...

Yeah even though that happens, Battle Royale is becoming a trend rn in-game as the new COD4 is planning on implementing it, I more developers would most likely try to do the same.
Forum: Everything and Nothing 29/05/2018, 07:41 PM
Replies: 30
Views: 2,368
Posted By ISmokezU
Re: PUBG Sues Fortnite...

Honestly speaking this is going to be a gaming war for the rest of the year as Fornite isn't going anywhere for awhile.

I think Fornite saw how big PUBG was getting from their engine and decided...
Forum: Scripting Help 15/05/2018, 01:06 AM
Replies: 16
Views: 407
Posted By ISmokezU
Re: HELP every 5 seconds star when driving in left side

I agree with Sew.

What you are looking for is called nodes. Since there isn't a released code from the thread below (also Gamer_Z removed all his threads and left). This would be extremely hard...
Forum: Scripting Help 09/05/2018, 12:50 AM
Replies: 5
Views: 159
Posted By ISmokezU
Re: error 035: argument type mismatch (argument 3)

You declared both name and desc as an array you have to index them. Loop through the actors to find the specific id.
Forum: Scripting Help 29/04/2018, 11:27 PM
Replies: 3
Views: 130
Posted By ISmokezU
Re: Please guys i need help :(

http://forum.sa-mp.com/showpost.php?p=843781&postcount=1078

Could just change , to .
Forum: Scripting Help 28/04/2018, 02:29 AM
Replies: 6
Views: 140
Posted By ISmokezU
Re: Identifying a player in a command

Yes using sscanf is correct but there's already a built-in function for that, there's no need for looping and such.


if(sscanf(params, "?<CELLMIN_ON_MATCHES=1>u", target)) return...
Forum: Scripting Help 10/04/2018, 11:38 PM
Replies: 6
Views: 181
Posted By ISmokezU
Re: SQL syntax.

new Query[256], pName[35];
new Float:x, Float:y, Float:z;

GetPlayerName(playerid, pName, 35);
GetPlayerPos(playerid, x, y, z);

mysql_format(ConnectMySQL, Query, sizeof(Query), "UPDATE...
Forum: Scripting Help 02/04/2018, 05:30 PM
Replies: 7
Views: 202
Posted By ISmokezU
Re: Has hash better then WP_Hash?

You are probably doing something wrong when comparing strings.

Have a look here: http://wiki.sa-mp.com/wiki/Strcmp

On a side note, I suggest Salting Passwords...
Forum: General 21/03/2018, 10:02 PM
Replies: 5
Views: 614
Posted By ISmokezU
Re: What do you look for in a CNR server?

The last 3.

I hate the first one especially when it involves the random killing of players, I'd hate to be attacked by other players while driving somewhere.
Forum: Scripting Help 21/03/2018, 03:42 PM
Replies: 4
Views: 144
Posted By ISmokezU
Re: Veh command problem

Could explain your problem more briefly?

CMD:veh(playerid, params[]) {
new Float:x, Float:y, Float:z, Float:ang;
new admstring[144], vehid, color1, color2;
if...
Forum: Scripting Help 16/03/2018, 12:04 PM
Replies: 4,561
Views: 512,095
Posted By ISmokezU
Re: Little coding questions - For general minor queries 5

Could be an error in your code. Do you mind sharing it?
Forum: Scripting Help 13/03/2018, 09:37 PM
Replies: 4
Views: 121
Posted By ISmokezU
Re: just an issue with a sethp cmd

CMD:sethp(playerid, params[])
{
new amount,
target,
str[ 128 ];
if(connected[playerid]) return GameTextForPlayer(playerid, "~r~Spawn First", 5000, 5);
...
Forum: SA-MP 0.3.DL 13/03/2018, 09:31 PM
Replies: 4
Views: 624
Posted By ISmokezU
Re: New skin

Great to see a workaround. The function however, to return a custom skin id is GetPlayerCustomSkin();
Forum: Scripting Help 13/03/2018, 12:28 AM
Replies: 3
Views: 183
Posted By ISmokezU
Re: whats better

They are not the same! http://forum.sa-mp.com/showthread.php?t=318212

It depends on your future inputs.
Forum: Scripting Help 12/03/2018, 11:46 AM
Replies: 2
Views: 111
Posted By ISmokezU
Re: String.

The second way is better.
Forum: Everything and Nothing 11/03/2018, 12:46 PM
Replies: 46
Views: 3,520
Posted By ISmokezU
Re: What TV Shows do you watch?

Ben 10 Ultimate Aliens, Star Wars: The Clone Wars, Pretty Little Liar, Zoey 101.
Forum: Scripting Help 09/03/2018, 08:51 PM
Replies: 24
Views: 501
Posted By ISmokezU
Re: S.O.S

Just remove it.
Forum: General 09/03/2018, 08:21 PM
Replies: 54
Views: 5,384
Posted By ISmokezU
Re: Gamemode of the Year(2018)

Shouldn't this be at the end of 2018?

OT: According to the demands, Role Play. For me, Cops And Robbers.
Forum: Scripting Help 08/03/2018, 03:17 PM
Replies: 7
Views: 214
Posted By ISmokezU
Re: Is it possible to : ?

Don’t be lazy. This doesn’t even make sense code them separately.
Forum: Scripting Help 03/03/2018, 11:57 PM
Replies: 3
Views: 134
Posted By ISmokezU
Re: [QUESTION] OnPlayerWeaponShot

This is a really good question, however, I mainly believe it is when the grenade is fired and not exploded. I mean you throwing a grenade and disconnecting would still count as you throwed it. But...
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