|
|
#1 |
|
Banned
![]() Join Date: Mar 2011
Posts: 304
Reputation: 7
|
Okay so I want to make a city hall right check point entry mark right where the red arrow is:
![]() And when I exit city hall, I want to come out and spawn back at the same place i entered but facing the other way. Can someone please help me? Thanks |
|
|
|
|
|
#2 |
|
Gangsta
![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Detroit, Michigan USA
Posts: 651
Reputation: 60
|
SetPlayerFacingAngle(playerid, Angle);
To get this angle face the way you want, and then do /save. Goto your SavePositions file, and it should be like AddPlayerClass(ClassID, X, Y, Z, A, blahhhhhh); Copy + Paste the A(ngle) into the SetPlayerFacingAngle. |
|
|
|
|
|
#3 |
|
Banned
![]() Join Date: Mar 2011
Posts: 304
Reputation: 7
|
Wait I don't get it. How do I add an "enter" icon or something like that so people know to go there to enter and then it will take me to city hall and inside city hall there will be another icon so when people go to it, they will enter and spawn back outside.
|
|
|
|
|
|
#4 |
|
Gangsta
![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Detroit, Michigan USA
Posts: 651
Reputation: 60
|
AddStaticPickup
|
|
|
|
|
|
#5 |
|
Banned
![]() Join Date: Mar 2011
Posts: 304
Reputation: 7
|
Do you think you can do it for me please? I don't understand at all.
|
|
|
|
|
|
#6 |
|
Gangsta
![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Detroit, Michigan USA
Posts: 651
Reputation: 60
|
What are you wanting exactly?
|
|
|
|
|
|
#7 |
|
High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2011
Location: Sublime Text 2
Posts: 2,008
Reputation: 326
|
Is it like really that hard to google "How to make teleport pickups in SAMP"? Google is one of the best tools on the internet, use it to your advantage, especially for something so simple to do. Consult google, or the search button before posting here.
Go in game and type "/save" in the chatbox. Now go to GTA San Andreas User Files and click on SAMP. There is a file called savedpositions.txt. Open it and look at it. It should look like pawn Code:
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [NPC] City Hall | Pawno_Master | Filterscripts | 51 | 06/04/2013 03:00 PM |
| [Map] [Map]City Hall RP | NekErM@N | Maps | 9 | 25/04/2012 01:39 PM |
| [Map] City Hall | niyaz | Maps | 10 | 28/02/2012 07:33 PM |
| [Map] City Hall Fences | Jarred Miller | Maps | 6 | 05/02/2011 04:54 PM |