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#1 |
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Big Clucker
![]() ![]() Join Date: Feb 2011
Posts: 61
Reputation: 0
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I found two bugs and they should be fixed
1. When you use SelectObject and restart your GM /Server the Cursor won't be hided. 2. When you use SelectObject and use SelectTextdraw you aren't able to click on a Textdraw or an Object |
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#2 | |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2009
Posts: 1,299
Reputation: 133
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Quote:
Code:
for( new i; i < MAX_PLAYERS; i ++ )
{
CancelEdit( i );
CancelSelectTextDraw( i );
}
2. Before you use SelectObject put Code:
CancelSelectTextDraw( playerid ); Code:
CancelEdit( playerid );
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#3 |
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Big Clucker
![]() ![]() Join Date: Feb 2011
Posts: 61
Reputation: 0
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Yeah I know, how to fix.
But it shouldn't happen... |
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#4 |
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Godfather
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2011
Location: England
Posts: 5,264
Reputation: 748
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Yeah this should be fixed. CancelEdit should be called when textdraw selected is enabled and vise-versa.
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#5 |
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Huge Clucker
![]() ![]() ![]() Join Date: Oct 2007
Posts: 285
Reputation: 2
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Wouldn't it make more sense to put that OnPlayerConnect - not ongamemodeinit...
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#6 |
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Big Clucker
![]() ![]() Join Date: Feb 2011
Posts: 61
Reputation: 0
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Found a new Bug.
When you use SelectObject and use SelectTextdraw and press ESC till you get to the menu you won't be abel to use it. |
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