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#231 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: Black Asylum
Posts: 2,402
Reputation: 215
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pickup type 14 isn't shown at certain parts of bayside...
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#232 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: Black Asylum
Posts: 2,402
Reputation: 215
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#233 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Click To Show
Posts: 1,902
Reputation: 99
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Things in that list will be tested on final release of 0.3e.
Thanks everyone for the replies and updates.. |
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#234 |
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Huge Clucker
![]() ![]() ![]() Join Date: Nov 2007
Posts: 254
Reputation: 4
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"EditAttachedObject / SelectObject" doesn't working, if this function called from OnDialogResponse.
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#235 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Click To Show
Posts: 1,902
Reputation: 99
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#236 |
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Big Clucker
![]() ![]() Join Date: Oct 2009
Posts: 147
Reputation: 18
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if we click F4 key many times callback OnPlayerRequestClass or OnPlayerSpawn will be called more then once
general, my suggestion is to remove it sorry if it was |
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#237 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: Black Asylum
Posts: 2,402
Reputation: 215
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Yes you have to set a var and return 0; under the callbacks so it won't be called multiple times. I know what you mean, I had this bug before.
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#238 | |
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Big Clucker
![]() ![]() Join Date: Oct 2009
Posts: 147
Reputation: 18
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Quote:
I have in OnPlayerRequestClass pawn Code:
pawn Code:
when i give (command for example) pawn Code:
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#239 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: May 2010
Location: Black Asylum
Posts: 2,402
Reputation: 215
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...
pawn Code:
Try that. |
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#240 |
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Big Clucker
![]() ![]() Join Date: Oct 2009
Posts: 147
Reputation: 18
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You don't understand, after function
pawn Code:
If I click F4 once all works fine |
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