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Old 21/03/2012, 12:47 PM   #161
Mr.Tony
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Default Re: SA-MP 0.3d R2 client/server update (optional)

Good job , Kalcor
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Old 22/03/2012, 11:45 AM   #162
KillCity
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Default Re: SA-MP 0.3d R2 client/server update (optional)

When the version "e"?
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Old 22/03/2012, 06:20 PM   #163
DonWade
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Default Re: SA-MP 0.3d R2 client/server update (optional)

800 Players Online... So sick!!11!
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Old 25/03/2012, 03:45 PM   #164
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Default Re: SA-MP 0.3d R2 client/server update (optional)

800 Players? Oh good luck owners hahaha
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Old 11/04/2012, 10:35 PM   #165
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Default Re: SA-MP 0.3d R2 client/server update (optional)

Nice man, But i am wandering if you're working on another? "0.3e" Because... I have one. I don't know if i'm supposed to have one or not. But it seems pretty cool.
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Old 11/04/2012, 10:52 PM   #166
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Default Re: SA-MP 0.3d R2 client/server update (optional)

Quote:
Originally Posted by SublimESmokeR420 View Post
Nice man, But i am wandering if you're working on another? "0.3e" Because... I have one. I don't know if i'm supposed to have one or not. But it seems pretty cool.
*FACEPALM*
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Old 13/04/2012, 11:16 AM   #167
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Default Re: SA-MP 0.3d R2 client/server update (optional)

Nice one but there is still a little bug-When i updated my server to 0.3d.It looks better but the problem was that (/After having an admin filterscript too) and my lvl was 6 !!! but....
Code:
/ban : You are not admin to use this command
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Old 14/04/2012, 02:26 AM   #168
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Default Re: SA-MP 0.3d R2 client/server update (optional)

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*FACEPALM*
Leave me alone .. I didn't know...
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Old 15/04/2012, 04:18 PM   #169
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Default Re: SA-MP 0.3d R2 client/server update (optional)

So if i update my samp to 0.3d R2 will i need to edit my script at all ?
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Old 16/04/2012, 10:05 AM   #170
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Default Re: SA-MP 0.3d R2 client/server update (optional)

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So if i update my samp to 0.3d R2 will i need to edit my script at all ?
maybe not
or
maybe
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