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#21 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2010
Location: Belgium
Posts: 2,408
Reputation: 707
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This is actually ... quite awesome
Suggestion: Add in both textdraw also with what weapon you take/give damage. |
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#22 |
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Gangsta
![]() ![]() ![]() ![]() Join Date: May 2012
Location: Los Santos
Posts: 719
Reputation: 37
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This I was looking for..
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#23 |
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High-roller
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2010
Location: Pigland
Posts: 2,891
Reputation: 181
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Why 2 loops in OnGamemodeInit?
Just use one for both textdraws. Btw nice. |
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