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Old 13/07/2012, 10:29 PM   #51
LadyNyuuu
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Default AW: SA-MP 0.3e R2 server update

Wonderfull, Thank you Kalcor and the SAMP Team.
The Chatlogging CVar is good for servers over 100 players where debug messages cant be readed because of "[Chat]" spam.

Last edited by LadyNyuuu; 13/07/2012 at 11:20 PM.
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Old 13/07/2012, 10:47 PM   #52
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Default Re: SA-MP 0.3e R2 server update

Quote:
Originally Posted by kaisersouse View Post
I find security patches incredibly useful, as does any respectable and competent server administrator.
Indeed Those bot attacks were getting rather tiring.


Thanks Kalcor/Samp Team.
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Old 13/07/2012, 10:52 PM   #53
DiDok
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Default Re: AW: SA-MP 0.3e R2 server update

Quote:
Originally Posted by LadyNyuuu View Post
The Chatlogging CVar is good for servers over 100 players where debug messages cant be readed because of "[Chat]" spam.
Make DEBUG: or something before every debug logging, then search for this phrase in logs, easier
Still this is useful for people who log chat to databases anyway and don't need daily dose of eg. 100mb server.log file :P
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Old 13/07/2012, 11:10 PM   #54
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Default Re: SA-MP 0.3e R2 server update

People understood me absolutely wrong, and just to tell you that I wasn't whining but telling my opinion, or was it disallowed by the rules of the forum?

I was trying to say that instead of releasing two updates in a month, releasing ONE major update that includes all the minor stuff so we wouldn't have to update the server files all the time (especially when client updates are required). This is how it used to be a year, two years ago or do you think I am wrong? Sorry for making you all mad, that is just my opinion. And also I never said that security isn't important. How hard it can be to understand?

Have a nice day!
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Old 13/07/2012, 11:50 PM   #55
Toreno
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Default Re: SA-MP 0.3e R2 server update

It doesn't matter as long as we get these updates.

Thank you, Kye.
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Old 14/07/2012, 12:46 AM   #56
Scott
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Default Re: SA-MP 0.3e R2 server update

Quote:
Originally Posted by Jakku View Post
People understood me absolutely wrong, and just to tell you that I wasn't whining but telling my opinion, or was it disallowed by the rules of the forum?

I was trying to say that instead of releasing two updates in a month, releasing ONE major update that includes all the minor stuff so we wouldn't have to update the server files all the time (especially when client updates are required). This is how it used to be a year, two years ago or do you think I am wrong? Sorry for making you all mad, that is just my opinion. And also I never said that security isn't important. How hard it can be to understand?

Have a nice day!
This is an optional update, no one is making you update.
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Old 14/07/2012, 08:17 AM   #57
G-Mac_x3
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Default Re: SA-MP 0.3e R2 server update

Really Nice Update Kalcor. Good Job but can we hope of the Next Version 0.4 ? Everytime the version don't get more than 0.Xe or R2?
Really Good Job
Well maybe would be a function which updates the Server.exe etc automatically.
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Old 14/07/2012, 09:01 AM   #58
NetKiel
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Default AW: SA-MP 0.3e R2 server update

Quote:
Originally Posted by G-Mac_x3 View Post
Everytime the version don't get more than 0.Xe or R2?
0.3a had a R8
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Old 14/07/2012, 09:03 AM   #59
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Default Re: SA-MP 0.3e R2 server update

Pretty nice updates!

Thanks Kalcor / Development team
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Old 14/07/2012, 04:28 PM   #60
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Default Re: SA-MP 0.3e R2 server update

almost every time server is restart I get banned, fix it damned!!!
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