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Old 14/07/2012, 09:27 AM   #1
JaKe Elite
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Join Date: Apr 2012
Location: Philippines
Posts: 3,119
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Default Only works on Local Host not on 24/7 Host?

Hello,
its pretty werid.
I have problem, neon only works in Local Host not in 24/7 host.
I try /neon in night time. but when i /neon theres nothing.

code

Code:
CMD:neon(playerid, params[])
{
	if(IsPlayerInAnyVehicle(playerid))
	{
		ShowPlayerDialog(playerid, DIALOG_TYPE_NEONS, DIALOG_STYLE_LIST, "Choose your Neons:", "Blue\nGreen\nPink\nRed\nWhite\nYellow\nRemove Neons", "Select", "Cancel");
	}
	else
	{
	    SendClientMessage(playerid, COLOR_RED, "*** You must be in a vehicle to use this command! ***");
	}
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	if(dialogid == DIALOG_TYPE_NEONS)
	{
		if(response == 1)
		{
			switch(listitem)
			{
				case 0:
				{
					SetPVarInt(playerid, "Status", 1);
					SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
					AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				}
				case 1:
				{
					SetPVarInt(playerid, "Status", 1);
					SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
					AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				}
				case 2:
				{
					SetPVarInt(playerid, "Status", 1);
					SetPVarInt(playerid, "neon20", CreateObject(18647,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon21", CreateObject(18647,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon22", CreateObject(18652,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon23", CreateObject(18652,0,0,0,0,0,0));
					AttachObjectToVehicle(GetPVarInt(playerid, "neon20"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon21"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon22"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon23"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				}
				case 3:
				{
					SetPVarInt(playerid, "Status", 1);
					SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
					AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				}
				case 4:
				{
					SetPVarInt(playerid, "Status", 1);
					SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
					AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				}
				case 5:
				{
					SetPVarInt(playerid, "Status", 1);
					SetPVarInt(playerid, "neon32", CreateObject(18652,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon33", CreateObject(18652,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon34", CreateObject(18650,0,0,0,0,0,0));
					SetPVarInt(playerid, "neon35", CreateObject(18650,0,0,0,0,0,0));
					AttachObjectToVehicle(GetPVarInt(playerid, "neon32"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon33"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon34"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
					AttachObjectToVehicle(GetPVarInt(playerid, "neon35"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
				}
				case 6:
				{
					DestroyObject(GetPVarInt(playerid, "neon"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon1"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon2"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon3"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon4"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon5"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon6"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon7"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon20"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon21"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon22"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon23"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon32"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon33"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon34"));
					DeletePVar(playerid, "Status");
					DestroyObject(GetPVarInt(playerid, "neon35"));
				}
			}
		}
	}
	return 1;
}
__________________
Sorry for being inactive, I will try to update most of my scripts & eventually release more huge scripts in the future. The RP script i am working on is over and was took over by International Roleplay Community (I left that server weeks ago)

Playing at friend's server (pOS) : 91.121.223.142:2015 (as FFG.JaKe)

Currently working on: None
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