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Old 14/07/2012, 09:27 AM   #1
_Jake_
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Default Only works on Local Host not on 24/7 Host?

Hello,
its pretty werid.
I have problem, neon only works in Local Host not in 24/7 host.
I try /neon in night time. but when i /neon theres nothing.

code

pawn Code:
CMD:neon(playerid, params[])
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        ShowPlayerDialog(playerid, DIALOG_TYPE_NEONS, DIALOG_STYLE_LIST, "Choose your Neons:", "Blue\nGreen\nPink\nRed\nWhite\nYellow\nRemove Neons", "Select", "Cancel");
    }
    else
    {
        SendClientMessage(playerid, COLOR_RED, "*** You must be in a vehicle to use this command! ***");
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DIALOG_TYPE_NEONS)
    {
        if(response == 1)
        {
            switch(listitem)
            {
                case 0:
                {
                    SetPVarInt(playerid, "Status", 1);
                    SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
                case 1:
                {
                    SetPVarInt(playerid, "Status", 1);
                    SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
                case 2:
                {
                    SetPVarInt(playerid, "Status", 1);
                    SetPVarInt(playerid, "neon20", CreateObject(18647,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon21", CreateObject(18647,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon22", CreateObject(18652,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon23", CreateObject(18652,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon20"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon21"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon22"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon23"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
                case 3:
                {
                    SetPVarInt(playerid, "Status", 1);
                    SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
                case 4:
                {
                    SetPVarInt(playerid, "Status", 1);
                    SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
                case 5:
                {
                    SetPVarInt(playerid, "Status", 1);
                    SetPVarInt(playerid, "neon32", CreateObject(18652,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon33", CreateObject(18652,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon34", CreateObject(18650,0,0,0,0,0,0));
                    SetPVarInt(playerid, "neon35", CreateObject(18650,0,0,0,0,0,0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon32"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon33"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon34"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle(GetPVarInt(playerid, "neon35"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
                case 6:
                {
                    DestroyObject(GetPVarInt(playerid, "neon"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon1"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon2"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon3"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon4"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon5"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon6"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon7"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon20"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon21"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon22"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon23"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon32"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon33"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon34"));
                    DeletePVar(playerid, "Status");
                    DestroyObject(GetPVarInt(playerid, "neon35"));
                }
            }
        }
    }
    return 1;
}
__________________
JaKe's Stunt/DM/Race/Freeroam/Minigame COMING SOON

I am current looking for mapper who can map things such as stunts, parkour, racing maps and others for FREE, I am not paying dollars but the mapper would received premium points, staff position on the server.

If you think you are suitable enough and are willing to help me out, Please private message me about it ( SAMP Forum )

JakAdmin 3.3 IN-DEVELOPMENT ( PAUSED, BUT ALMOST DONE. )

Jake Hero
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Old 14/07/2012, 09:48 AM   #2
clarencecuzz
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Join Date: Jul 2010
Location: Australia
Posts: 940
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Default Re: Only works on Local Host not on 24/7 Host?

Try not to reply on PVar too much.
Example:
SetPVarInt(playerid, "neon", CreateObject...)
can be replaced with:
neon = CreateObject(...

And
DestroyObject(GetPVarInt(playerid, "neon"...
can be replaced with:
DestroyObject(neon

However if you decide to use this, you must put new neon, neon1, neon2, neon3 etc. UNDER switch(listitem)
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Old 14/07/2012, 10:07 AM   #3
_Jake_
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Default Re: Only works on Local Host not on 24/7 Host?

I will try.
But is the PVarInt causing this problem?
it would be non-sense if i will follow your tip without reason.
__________________
JaKe's Stunt/DM/Race/Freeroam/Minigame COMING SOON

I am current looking for mapper who can map things such as stunts, parkour, racing maps and others for FREE, I am not paying dollars but the mapper would received premium points, staff position on the server.

If you think you are suitable enough and are willing to help me out, Please private message me about it ( SAMP Forum )

JakAdmin 3.3 IN-DEVELOPMENT ( PAUSED, BUT ALMOST DONE. )

Jake Hero
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Old 14/07/2012, 10:12 AM   #4
clarencecuzz
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Join Date: Jul 2010
Location: Australia
Posts: 940
Reputation: 89
Default Re: Only works on Local Host not on 24/7 Host?

I can't say for sure if PVar is stopping it, but it's definitely not SendClientMessage... I have no other reason but to believe it is responsible.
Using my method would be a lot less buggier than using PVar if it were ever to bug.
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Old 14/07/2012, 10:26 AM   #5
_Jake_
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Join Date: Apr 2012
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Default Re: Only works on Local Host not on 24/7 Host?

It don't work either.
Still the same....
__________________
JaKe's Stunt/DM/Race/Freeroam/Minigame COMING SOON

I am current looking for mapper who can map things such as stunts, parkour, racing maps and others for FREE, I am not paying dollars but the mapper would received premium points, staff position on the server.

If you think you are suitable enough and are willing to help me out, Please private message me about it ( SAMP Forum )

JakAdmin 3.3 IN-DEVELOPMENT ( PAUSED, BUT ALMOST DONE. )

Jake Hero
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Old 14/07/2012, 10:59 AM   #6
_Jake_
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Default Re: Only works on Local Host not on 24/7 Host?

I need this thats why i'm bumping this.

BUMP
__________________
JaKe's Stunt/DM/Race/Freeroam/Minigame COMING SOON

I am current looking for mapper who can map things such as stunts, parkour, racing maps and others for FREE, I am not paying dollars but the mapper would received premium points, staff position on the server.

If you think you are suitable enough and are willing to help me out, Please private message me about it ( SAMP Forum )

JakAdmin 3.3 IN-DEVELOPMENT ( PAUSED, BUT ALMOST DONE. )

Jake Hero
_Jake_ is offline   Reply With Quote
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