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Old 04/09/2012, 02:38 AM   #1
D_Malfoy
Big Clucker
 
Join Date: Jul 2010
Posts: 55
Reputation: 15
Default Pershing Square + City Hall

Information

City: Los Santos
Description: Pershing Square Mapping (City Hall + Park Green near LSPD)
Number of object: 88 + RemoveBuilding: 82
Note: Second Mapping, Thrid Release; feedback & +rep would be awesome

Credits

- D_Malfoy (Mapping)
- Tony M Valdez (Mapping)

Images







Download - Incognito's Streamer (Required)

pawn Code:
#include <a_samp>
#include <streamer>

public OnPlayerConnect(playerid) {
    RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 4210, 1479.5625, -1631.4531, 12.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1393.2734, -1796.3516, 16.9766, 0.25);
    RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1713.5078, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1716.7031, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1713.7031, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1289, 1504.7500, -1711.8828, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1704.7656, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1445.0078, -1692.2344, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1445.8125, -1650.0234, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1457.7266, -1710.0625, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1461.6563, -1707.6875, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1704.6406, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1701.5703, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.6953, -1702.5313, 15.6250, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1457.5547, -1697.2891, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1694.0469, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1692.3906, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 4186, 1479.5547, -1693.1406, 19.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1461.1250, -1687.5625, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1463.0625, -1690.6484, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 641, 1458.6172, -1684.1328, 11.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1457.2734, -1666.2969, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1468.9844, -1682.7188, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1471.4063, -1666.1797, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1479.3828, -1682.3125, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1458.2578, -1659.2578, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1449.8516, -1655.9375, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1477.9375, -1652.7266, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1479.6094, -1653.2500, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1457.3516, -1650.5703, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1454.4219, -1642.4922, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1467.8516, -1646.5938, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1472.8984, -1651.5078, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1465.9375, -1639.8203, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1466.4688, -1637.9609, 15.6328, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1449.5938, -1635.0469, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1467.7109, -1632.8906, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1465.8906, -1629.9766, 15.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1472.6641, -1627.8828, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1479.4688, -1626.0234, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 3985, 1479.5625, -1631.4531, 12.0781, 0.25);
    RemoveBuildingForPlayer(playerid, 4206, 1479.5547, -1639.6094, 13.6484, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1465.8359, -1608.3750, 15.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1704.5938, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1494.2109, -1694.4375, 13.7266, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1693.7344, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 641, 1494.1406, -1689.2344, 11.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1488.7656, -1682.6719, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1480.6094, -1666.1797, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1488.2266, -1666.1797, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1486.4063, -1651.3906, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1491.3672, -1646.3828, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1493.1328, -1639.4531, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1486.1797, -1627.7656, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1280, 1491.2188, -1632.6797, 13.4531, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1494.4141, -1629.9766, 15.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 1232, 1494.3594, -1608.3750, 15.3750, 0.25);
    RemoveBuildingForPlayer(playerid, 1288, 1504.7500, -1705.4063, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1287, 1504.7500, -1704.4688, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1286, 1504.7500, -1695.0547, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 1285, 1504.7500, -1694.0391, 13.5938, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1498.9609, -1684.6094, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1504.1641, -1662.0156, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1504.7188, -1670.9219, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1503.1875, -1621.1250, 11.8359, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1501.2813, -1624.5781, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1498.3594, -1616.9688, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1505.6953, -1654.8359, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1508.5156, -1647.8594, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 625, 1513.2734, -1642.4922, 13.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1258, 1510.8906, -1607.3125, 13.6953, 0.25);
    return 1;
}

public OnFilterScriptInit()
{
    CreateDynamicObject(10377,1484.28000000,-1787.23000000,30.70000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1500.85000000,-1742.14000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1470.06000000,-1742.18000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1526.43000000,-1742.14000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1547.21000000,-1742.16000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1559.92000000,-1755.03000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(983,1559.87000000,-1770.99000000,13.20000000,0.00000000,0.00000000,-1.20000000); //
    CreateDynamicObject(983,1559.63000000,-1777.37000000,13.20000000,0.00000000,0.00000000,-1.20000000); //
    CreateDynamicObject(3749,1558.41000000,-1790.11000000,17.00000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1559.45000000,-1812.86000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(983,1559.46000000,-1828.81000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(983,1559.49000000,-1835.17000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1444.48000000,-1742.19000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1418.85000000,-1742.28000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(983,1402.83000000,-1742.27000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1399.65000000,-1755.14000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1399.66000000,-1771.18000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(3749,1400.98000000,-1791.97000000,17.00000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1399.07000000,-1814.57000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(983,1399.04000000,-1830.57000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(983,1398.99000000,-1836.93000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(4825,1477.31000000,-1661.80000000,9.80000000,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(8661,1470.50000000,-1748.37000000,12.54000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1475.16000000,-1752.54000000,12.54000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1454.45000000,-1718.61000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1494.29000000,-1721.13000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1534.17000000,-1725.85000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1514.80000000,-1696.02000000,12.28000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(8661,1514.87000000,-1656.10000000,12.28000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(8661,1514.88000000,-1616.15000000,12.28000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(8661,1485.02000000,-1606.31000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1445.21000000,-1606.25000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1444.67000000,-1626.19000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(8661,1485.08000000,-1626.28000000,12.28000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1452.49000000,-1727.41000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1494.01000000,-1727.27000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(983,1516.30000000,-1727.32000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(983,1510.00000000,-1727.28000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(983,1468.60000000,-1727.42000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(983,1437.33000000,-1725.20000000,13.20000000,0.00000000,0.00000000,45.00000000); //
    CreateDynamicObject(982,1399.63000000,-1755.15000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1436.13000000,-1711.25000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1436.11000000,-1687.89000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1436.16000000,-1662.25000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1436.19000000,-1636.69000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(982,1436.16000000,-1611.11000000,13.20000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(983,1439.40000000,-1597.81000000,13.20000000,0.00000000,0.00000000,-80.00000000); //
    CreateDynamicObject(982,1455.53000000,-1597.33000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1481.16000000,-1597.32000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(982,1506.82000000,-1597.31000000,13.20000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(4826,1477.36000000,-1618.87000000,20.56000000,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(9833,1458.12000000,-1643.28000000,14.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(9833,1495.90000000,-1643.66000000,14.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1281,1453.22000000,-1660.97000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1463.19000000,-1662.76000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1467.00000000,-1673.77000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1450.52000000,-1670.61000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1464.73000000,-1681.86000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1452.80000000,-1679.63000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1487.02000000,-1659.05000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1502.40000000,-1658.47000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1502.28000000,-1669.94000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1497.76000000,-1680.90000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1484.75000000,-1679.48000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1485.47000000,-1668.26000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(712,1514.99000000,-1660.83000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1515.61000000,-1670.45000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1515.45000000,-1679.59000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1515.55000000,-1690.64000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1515.40000000,-1703.29000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1515.71000000,-1716.05000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1440.68000000,-1716.16000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1441.52000000,-1701.09000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1441.56000000,-1685.05000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1440.94000000,-1670.75000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(712,1440.57000000,-1656.36000000,20.00000000,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1281,1451.42000000,-1704.29000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1468.08000000,-1703.74000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1468.75000000,-1714.87000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1468.22000000,-1722.36000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1450.60000000,-1715.17000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1482.21000000,-1715.29000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1453.54000000,-1722.95000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1504.31000000,-1714.26000000,13.50000000,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1281,1503.29000000,-1702.70000000,13.50000000,0.00000000,0.00000000,123.00000000); //
    CreateDynamicObject(1281,1484.66000000,-1704.20000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1483.53000000,-1723.93000000,13.50000000,0.00000000,0.00000000,68.00000000); //
    CreateDynamicObject(1281,1502.45000000,-1723.94000000,13.50000000,0.00000000,0.00000000,123.00000000); //

}
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[Filterscripts] : Boombox - iPod Player | [Maps] LS Restaurant - Pershing Hall + C.H. - Island
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Old 05/09/2012, 05:10 PM   #2
marko94
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Default Re: Pershing Square + City Hall

What programs did you used? Anyway, nice one!
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Old 05/09/2012, 06:02 PM   #3
adrianxd
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Default Respuesta: Pershing Square + City Hall

not bad
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Old 05/09/2012, 06:25 PM   #4
Rube
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Default Re: Pershing Square + City Hall

Good JoOb!
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Old 05/09/2012, 06:43 PM   #5
D_Malfoy
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Default Re: Pershing Square + City Hall

Quote:
Originally Posted by marko94 View Post
What programs did you used? Anyway, nice one!
http://forum.sa-mp.com/showthread.php?t=282801,cause its the only one with removebuilding support i believe.
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Old 05/09/2012, 07:00 PM   #6
marko94
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Default Re: Pershing Square + City Hall

Quote:
Originally Posted by D_Malfoy View Post
http://forum.sa-mp.com/showthread.php?t=282801,cause its the only one with removebuilding support i believe.

You only used the SA:MP Map Editor?
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Old 06/09/2012, 01:08 AM   #7
D_Malfoy
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Default Re: Pershing Square + City Hall

Quote:
Originally Posted by marko94 View Post
You only used the SA:MP Map Editor?
yea but i like mta better, just me opinion xD
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Old 06/09/2012, 12:04 PM   #8
Djean
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Default Re: Pershing Square + City Hall

Nice but when i Tested it, There are a few bugs cause the tables are off the ground. Good job anyways.
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Old 06/09/2012, 05:24 PM   #9
D_Malfoy
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Default Re: Pershing Square + City Hall

Quote:
Originally Posted by Djean View Post
Nice but when i Tested it, There are a few bugs cause the tables are off the ground. Good job anyways.
okay ill try to fix that when im not busy...
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Old 12/01/2013, 05:11 PM   #10
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Default Re: Pershing Square + City Hall

Outstanding, good work!
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