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#1 | |
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Big Clucker
![]() ![]() Join Date: Dec 2010
Posts: 192
Reputation: 12
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Code:
#include <a_samp>
main(){}
public OnGameModeInit()
{
CreateObject(16500,1601.576049,1171.742309,16.220497,0.000000,0.000000,0.000000);
}
Quote:
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#2 |
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Huge Clucker
![]() ![]() ![]() Join Date: May 2012
Location: Croatia
Posts: 267
Reputation: 6
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somethings wrong with that object i think, i have the same prob. just delete that object and try new one
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#3 |
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Big Clucker
![]() ![]() Join Date: Dec 2010
Posts: 192
Reputation: 12
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In another position that object does not crash
And it crash when not streamed in 300.0 |
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#4 |
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Huge Clucker
![]() ![]() ![]() Join Date: May 2012
Location: Croatia
Posts: 267
Reputation: 6
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what is that object ?
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#6 | |
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Big Clucker
![]() ![]() Join Date: Dec 2010
Posts: 192
Reputation: 12
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Yes, this objects crash:
Quote:
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