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Old 12/02/2018, 12:11 PM   #21
GranaT3
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Default Re: Visual Studio Code - Updated Pawn Tools for vscode

will this continue to be updated?, what do you have to press to compile?
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Old 12/02/2018, 11:59 PM   #22
[HLF]Southclaw
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Default Re: Visual Studio Code - Updated Pawn Tools for vscode

Quote:
Originally Posted by GranaT3 View Post
will this continue to be updated?, what do you have to press to compile?
Yes, I am planning more features such as intellisense support (go to function, autocomplete, static analysis, etc) as well as possible collaboration with Misiur for step-through debugging.

To compile, it depends on your settings and platform. The default is CTRL+Shift+B on Windows, Cmd+Shift+B on mac. There is more info here: https://code.visualstudio.com/Docs/e...tcuts-to-tasks

You can also open the command panel and enter "Run build task".

Quote:
Originally Posted by SimonItaly View Post
Has anyone tried to setup this extension with the Linux version of Code?
I haven't got a Linux desktop available at the moment, however I did develop this mostly on Mac which is Linux-like. There should be no reason why it wouldn't work since vscode normalises all path delimiters to / anyway, the only difference I know of is how Linux handles escape characters in the `args` and `command` fields in tasks.json.
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