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Old 17/10/2009, 08:57 AM   #1
CameronF91
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Reputation: 10
Default [MAP] Los Santos Fire Dept.

Ok, I originaly made this for a server but they decided not to use it. I did not want to put it to waste so I decided to post it here. It is designed for Roleplay/RPG and it is located infront of the club called "Alhambra".

Note: this is my first release!

List of mapped objects -

Mapped doors for a interior to be placed.

Mapped fencing

Mapped gates

Mapped vehicles - NOTE : these will not be in the map, you must add them to
the script you are using with AddStaticVehicle or do it ingame.







I hope you like it and please give feedback (preferably positive!)
It never took very long and not allot of features, but its new and first release!
Code:
CreateObject(2933, 1803.462890625, -1721.8837890625, 14.257682800293, 0, 0, 0);
CreateObject(2933, 1761.4208984375, -1693.0864257813, 14.131428718567, 0, 0, 269.67504882813);
CreateObject(2933, 1761.3989257813, -1701.1612548828, 14.143437385559, 0, 0, 269.67041015625);
CreateObject(11245, 1757.5668945313, -1710.9143066406, 16.74725151062, 0, 351, 183.59991455078);
CreateObject(11245, 1758.0057373047, -1715.4606933594, 16.485725402832, 0.25, 349.5, 182.11999511719);
CreateObject(2946, 1758.7351074219, -1714.5399169922, 12.536773681641, 359.75, 0, 0.5);
CreateObject(2946, 1758.7351074219, -1711.3590087891, 12.524179458618, 0, 0, 180.31994628906);
CreateObject(9131, 1798.8211669922, -1721.6351318359, 13.675315856934, 0, 0, 0);
CreateObject(9131, 1798.8525390625, -1721.6907958984, 15.123324394226, 0, 0, 0);
CreateObject(9131, 1807.7784423828, -1721.9842529297, 13.716035842896, 0, 0, 359.25);
CreateObject(9131, 1807.7838134766, -1721.9755859375, 15.214043617249, 0, 0, 359.24743652344);
CreateObject(974, 1802.7034912109, -1688.970703125, 13.560198783875, 0, 0, 323.32995605469);
CreateObject(974, 1808.0616455078, -1693.0168457031, 13.576077461243, 0, 0, 323.32763671875);
CreateObject(983, 1791.55859375, -1690.1455078125, 13.14429473877, 0, 0, 359);
CreateObject(983, 1791.51953125, -1696.5113525391, 13.184636116028, 0, 0, 0);
CreateObject(983, 1791.5979003906, -1705.4765625, 13.210487365723, 0, 0, 0);
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Old 17/10/2009, 10:34 AM   #2
Peter_Corneile
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Default Re: [MAP] Los Santos Fire Dept.

Maybe make the gates openable and it will be great
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Old 17/10/2009, 11:49 AM   #3
CameronF91
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Default Re: [MAP] Los Santos Fire Dept.

I dont know how to script moving gates.

I will try to learn and probably then I could make some awesome FS's!
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Old 17/10/2009, 12:02 PM   #4
MenaceX^
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Default Re: [MAP] Los Santos Fire Dept.

Nice. Liked that even though there should be some objects removed.
Well done.
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Old 17/10/2009, 12:16 PM   #5
CameronF91
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Default Re: [MAP] Los Santos Fire Dept.

What obects, and thanks!
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Old 17/10/2009, 12:19 PM   #6
Mive
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Default Re: [MAP] Los Santos Fire Dept.

Not bad, you should add some more objects and moving gates like Peter Corneiles said, that would be nice
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Old 17/10/2009, 12:25 PM   #7
MenaceX^
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Default Re: [MAP] Los Santos Fire Dept.

I don't know their ID's but it's that white fence covering the 2 hoses.
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Old 17/10/2009, 01:33 PM   #8
CameronF91
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Default Re: [MAP] Los Santos Fire Dept.

They are actually legs for an advertisement sign, that's why I covered it up.

Thanks Mive!
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Old 17/10/2009, 01:48 PM   #9
Peter_Corneile
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Default Re: [MAP] Los Santos Fire Dept.

Making moving gates is easy .. Tell me if you want a tutorial
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Old 17/10/2009, 02:07 PM   #10
Correlli
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Default Re: [MAP] Los Santos Fire Dept.

Not bad, 4/5.
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