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Old 10/07/2017, 07:08 AM   #391
coool
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Default Re: Pawn.CMD - the fastest and most functional command processor

Nice command processor.
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Old 20/07/2017, 04:02 AM   #392
Barnwell
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Default Re: Pawn.CMD - the fastest and most functional command processor

Good job
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Old 20/07/2017, 04:34 AM   #393
SmileJack
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Default Re: Pawn.CMD - the fastest and most functional command processor

Nice men! Grest Job
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Old 25/07/2017, 04:41 PM   #394
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Default Re: Pawn.CMD - the fastest and most functional command processor

Caught my eye, I'll take a severe test and see if it's good
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Old 26/07/2017, 05:44 PM   #395
Bussyman
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Default Re: Pawn.CMD - the fastest and most functional command processor

In Command: i can use any return?
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Old 26/07/2017, 10:56 PM   #396
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Default Re: Pawn.CMD - the fastest and most functional command processor

Quote:
Originally Posted by SmileJack View Post
Nice men! Grest Job
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public OnPlayerConnect(playerid)
{
          Sendclientmessage(Playerid, -1, "TREPASSER ALERT, YOU WILL BE TERMINATED");
           Ban(Playerid);
           Return 1;
}

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Old 27/07/2017, 02:36 AM   #397
Bussyman
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Default Re: Pawn.CMD - the fastest and most functional command processor

Code:
public OnPlayerCommandPerformed(playerid, cmd[], params[], result, flags) 
{ 
    if(result == -1) 
    { 
        SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Unknown command."); 
        return 0; 
    } 

    return 1; 
}
result only returns -1 ?
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