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Old 21/05/2017, 11:25 AM   #381
Chris53340
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Default Re: Pawn.CMD - the fastest and most functional command processor

Quote:
Originally Posted by Dice_ View Post
What are you trying to do?please explain it again..
Quote:
Originally Posted by Yuri8 View Post
How can I create a command? I know only ZCMD style.
Quote:
Originally Posted by Dayrion View Post
PHP Code:
CMD:aide(playeridparams[])
{
    
// ton code... / your code ...
    
return 1;

Also, "params[]" can be removed since you don't need any parameters. I mean, if you have only "/aide" and nothing more, remove "params[]".
Tu peux retirer "params[]" si tu n'as pas besoin de mettre de paramètre. Si ta commande est juste "/aide" sans paramètre (ex: "/aide 1" où 1 est un paramètre de la commande), tu peux retirer "params[]".
My commands are translated into MySQL, for example /aide (FR) /help (EN) /ayuda (ES) ...

The commands are loaded with the player's language. My order is not in the script but in the database. My question is, how called the command built from the database.



Thanks to reply. (****** traduction)
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Old 21/05/2017, 01:34 PM   #382
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by Chris53340 View Post
My commands are translated into MySQL, for example /aide (FR) /help (EN) /ayuda (ES) ...

The commands are loaded with the player's language. My order is not in the script but in the database. My question is, how called the command built from the database.
There is no command processor which supports personal commands like you want (not that I know of)

The only thing you could do is create your "help" command and use "PC_RegAlias(const cmd[], const alias[], ...);" in OnGameModeInit to register all alias for the command
But than everyone could use either /help, /aide or /ayuda for the same command
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Old 21/05/2017, 05:29 PM   #383
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by Nero_3D View Post
There is no command processor which supports personal commands like you want (not that I know of)
YCMD does.
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Old 26/05/2017, 03:09 AM   #384
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Default Re: Pawn.CMD - the fastest and most functional command processor

Wow, I'm stunned by this!
Did you think about also porting this to Dialogs?
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Old 09/07/2017, 04:55 PM   #385
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Default Re: Pawn.CMD - the fastest and most functional command processor

Updated to 3.1.3

- Fixed error "File or function is not found"
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Old 09/07/2017, 08:14 PM   #386
CharlieSanchez
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Default Re: Pawn.CMD - the fastest and most functional command processor

Keep's getting better and better each time ! For me is a no going back to other cmd processors, speed is Great and so far no issues with any command that i make or had before ! Great work YourShadow! Thank you for releasing another update!
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Old 10/07/2017, 08:08 AM   #387
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Default Re: Pawn.CMD - the fastest and most functional command processor

Nice command processor.
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Old 20/07/2017, 05:02 AM   #388
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Default Re: Pawn.CMD - the fastest and most functional command processor

Good job
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Old 20/07/2017, 05:34 AM   #389
SmileJack
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Default Re: Pawn.CMD - the fastest and most functional command processor

Nice men! Grest Job
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Old 25/07/2017, 05:41 PM   #390
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Default Re: Pawn.CMD - the fastest and most functional command processor

Caught my eye, I'll take a severe test and see if it's good
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