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Old 06/03/2010, 09:26 PM   #21
Memoryz
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Wow, lol.

I just put the things that we're inside of it into the scriptfiles, not the actual SoutWest-RP Folder itself...

Thanks!
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Old 06/03/2010, 09:27 PM   #22
Eazy_Efolife
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Quote:
Originally Posted by Memoryz
Wow, lol.

I just put the things that we're inside of it into the scriptfiles, not the actual SoutWest-RP Folder itself...

Thanks!
No problem, enjoy.
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Old 06/03/2010, 09:37 PM   #23
Saurik
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Really Good. Great job what can i say, ive been on your server long time ago and i must say its original and good. Best part is where u dress yourself, fighting style and soo on.
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Old 06/03/2010, 09:56 PM   #24
Eazy_Efolife
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Quote:
Originally Posted by lou19
Buetiful script unlike anything if seen on SA:MP.
=0
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Old 06/03/2010, 10:18 PM   #25
CameronF91
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Can I get credits for my mapping?
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Old 06/03/2010, 10:19 PM   #26
Eazy_Efolife
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Quote:
Originally Posted by CameronF91
Can I get credits for my mapping?
Oh yea, kk
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Old 06/03/2010, 10:28 PM   #27
CameronF91
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Quote:
Originally Posted by Eric_
Quote:
Originally Posted by CameronF91
Can I get credits for my mapping?
Oh yea, kk
Yea thanks, im "Cammy"
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Old 06/03/2010, 10:28 PM   #28
Correlli
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Erm, not bad, but you should really look into this:
Code:
if(listitem == 1)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Muslim");
  OnReligonGiven(playerid, "Muslim");
}
if(listitem == 2)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Christian");
  OnReligonGiven(playerid, "Christian");
}
if(listitem == 3)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Catholic");
  OnReligonGiven(playerid, "Catholic");
}
if(listitem == 4)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Islam");
  OnReligonGiven(playerid, "Islam");
}
I believe you know what's wrong with it.

It doesn't make sense for me.
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Old 06/03/2010, 10:28 PM   #29
Eazy_Efolife
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

Quote:
Originally Posted by Don Correlli
Erm, not bad, but you should really look into this:
Code:
if(listitem == 1)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Muslim");
  OnReligonGiven(playerid, "Muslim");
}
if(listitem == 2)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Christian");
  OnReligonGiven(playerid, "Christian");
}
if(listitem == 3)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Catholic");
  OnReligonGiven(playerid, "Catholic");
}
if(listitem == 4)
{
  SendClientMessage(playerid, 0xFFFFFFFF, "Your Character is Islam");
  OnReligonGiven(playerid, "Islam");
}

It doesn't make sense for me.
How doesn't it make sense ?
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Old 06/03/2010, 10:30 PM   #30
Correlli
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Default Re: South-West Roleplay - 100% Realistic | Not a edit.

I mean religion(s).
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