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Old 01/06/2016, 09:36 PM   #11
Crystallize
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by vannesenn View Post
This looks like a troll. Look at guy's name, lol. Frist post was this topic, really? No way.
You never heard of UrShadow? bro get outta your cave , watch his github.
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Old 01/06/2016, 09:39 PM   #12
Ritzy
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by vannesenn View Post
This looks like a troll. Look at guy's name, lol. Frist post was this topic, really? No way.
Why the fuck are you spamming this thread all the way?
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Old 01/06/2016, 10:18 PM   #13
Crayder
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by vannesenn View Post
This looks like a troll. Look at guy's name, lol. Frist post was this topic, really? No way.
Lol... Dude, you need to get around the community more... urShadow is a pretty big deal. Not for all of the best reasons, but he does some pretty badass things.

And no this is actually not his first post. His last threads were removed because they are not allowed on this forum because of techniques they used (not necessarily bad techniques, in fact some were techniques we use all the time).

(also, speaking of trolling, that's kind of urShadow's thing outside of this forum)
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Old 01/06/2016, 10:39 PM   #14
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Default Re: Pawn.CMD - the fastest and most functional command processor

Faster than izcmd too?
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Old 01/06/2016, 10:46 PM   #15
YourShadow
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Faster than izcmd too?
Yes.
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Old 01/06/2016, 10:53 PM   #16
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Default Re: Pawn.CMD - the fastest and most functional command processor

Another thing it work as normal commands right?
PHP Code:
cmd:test(playerid,params[])
{
SCM(playerid,-1,"Test Command Worked.");
return 
1;

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Old 01/06/2016, 11:06 PM   #17
YourShadow
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Default Re: Pawn.CMD - the fastest and most functional command processor

Yes, but the return value will be ignored.
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Old 01/06/2016, 11:38 PM   #18
TwinkiDaBoss
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Default Re: Pawn.CMD - the fastest and most functional command processor

Great work. Can you possibly add like "help" parameter in YCMD?
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Old 01/06/2016, 11:38 PM   #19
vannesenn
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by Crayder View Post
Lol... Dude, you need to get around the community more... urShadow is a pretty big deal. Not for all of the best reasons, but he does some pretty badass things.

And no this is actually not his first post. His last threads were removed because they are not allowed on this forum because of techniques they used (not necessarily bad techniques, in fact some were techniques we use all the time).

(also, speaking of trolling, that's kind of urShadow's thing outside of this forum)

I don't play SA-MP anymore like before two-three years. I visit this form maybe twice a day, not a lot. I'm more active on ZB SA-MP(SA-MP forum for West Balcan). I don't remember I saw urShadow's topic in plugin forum/bord. Sorry, but his current name looks like big troll
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Old 02/06/2016, 12:43 AM   #20
Crayder
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Default Re: Pawn.CMD - the fastest and most functional command processor

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Originally Posted by vannesenn View Post
I don't play SA-MP anymore like before two-three years. I visit this form maybe twice a day, not a lot. I'm more active on ZB SA-MP(SA-MP forum for West Balcan). I don't remember I saw urShadow's topic in plugin forum/bord. Sorry, but his current name looks like big troll
urShadow has been here way longer than "two-three" years... Now off of that subject... :P

@YourShadow Can you let us have some more features like:
- Not ignoring the return value, so we can hide commands
- Disabling commands for certain players, which would return 0 for them
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