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Old 04/11/2017, 05:07 PM   #11
IstuntmanI
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Default Re: Server Browser suggestion for custom models | Few bugs that should be fixed now

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Originally Posted by dugi View Post
The information whether the server uses custom models or not is already provided in server rules(artwork variable):
It should also specify the total size (even if some of them are limited per virtual world) and there should be a filter.
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Old 04/11/2017, 10:18 PM   #12
nGen.SoNNy
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Exclamation Re: Server Browser suggestion for custom models | Few bugs that should be fixed now

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Originally Posted by IstuntmanI View Post
It should also specify the total size (even if some of them are limited per virtual world) and there should be a filter.
This is something like "the size matters" ) Yes, it will be nice to see the total size of the files...some other countries have limited internet connection so if you will download about 500mb of custom models will be your last minute on internet i guess )
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Old 07/11/2017, 09:14 AM   #13
IllidanS4
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Default Re: Server Browser suggestion for custom models | Few bugs that should be fixed now

The problem is that the size may not reflect the actual number of objects that are downloaded for a given player. There may be no models defined for world 0, but tons of models for other worlds, and then the size indicator would be incorrect and misleading for any possible value. I disagree to show any number of models of kilobytes in the server info.
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