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Old 24/05/2018, 12:59 PM   #971
Big Clucker
Dirda's Avatar
Join Date: Jan 2018
Location: Indonesia
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Default Re: Nex-AC - Anticheat system

Originally Posted by must006 View Post
My server version: 0.3DL-R1
My client version: 0.3DL-R1

I have this error and kicked from server.

[Nex-AC] This version of the anticheat is not suitable for the server version
[Nex-AC debug] Invalid version by ID 0. Version: 0.3.DL-R1
[Nex-AC] Suspicion on the ID 0. Reason code: 041
I use:
#include <a_samp>
#include <nex-ac>
#include <a_mysql>
#include <timerfix>
#include <streamer>
#include <easyDialog>
#include <mSelection>
#include <Pawn.CMD>
#include <sscanf2>
#include <foreach>
English (EN) (v1.0 - 1.9.36):
I got those errors too, Luckily, i found the solution.

1. Go to Scriptfiles > Open nex-ac_settings.cfg with notepad
2. Search for line 41 (Could be like this "1 // 41")
3. Change the "1 // 41" to "0 // 41"
4. Restart your server, Ignore the Error Messages.
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Old 26/05/2018, 02:48 AM   #972
Big Clucker
Join Date: Feb 2015
Location: Venezuela
Posts: 108
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Default Re: Nex-AC - Anticheat system

I see some warnings in the last version

warning 202: number of arguments does not match definition
EDIT: solved.

Now i have a little problem, if i use the anticheat, when i load the health value from the database the server dont give that value to the users, they just spawn with 15.0 HP, why?

Thanks in advance!
Need scripter? add me on discord: N3cromancer#9288

Last edited by N3cromancer; 26/05/2018 at 06:58 AM.
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Old 01/06/2018, 03:06 AM   #973
Little Clucker
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Join Date: Oct 2017
Location: caged
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Default Re: Nex-AC - Anticheat system

I'm using weapon-config, would be fine If I use Nex-AC too?
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Old 01/06/2018, 12:11 PM   #974
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Default Re: Nex-AC - Anticheat system

Hi, alternative Italian translation
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Old 10/06/2018, 04:29 PM   #975
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Join Date: Mar 2013
Location: Gomel, Belarus
Posts: 694
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Default Re: Nex-AC - Anticheat system

New Version v1.9.37

* Added warnings for anti-SpeedHack onfoot
* Rewritten anti-FlyHack onfoot with parachutist animation
* Removed protection against passenger seat spoofing when manipulating unoccupied vehicle
* Added the ability to adjust the time for zeroing the warnings for anti-SpeedHack in vehicle
* Added protection against sending an invalid position and speed for unoccupied vehicle
* AntiCheatGetDialog function now returns -1 if the specified player isn't connected
* Added "#define NO_SUSPICION_LOGS" to enable/disable logging of kick messages
* Added "#define AC_USE_PICKUP_WEAPONS" to enable/disable checks on getting weapons on default weapon pickups
* Added filtering for GetPlayerFacingAngle and GetVehicleZAngle, which now return a rotation angle of 0.0 if the player passed NaN
* Added AntiCheatKickWithDesync, AntiCheatIsKickedWithDecync functions and public OnCheatWarning, OnFloodWarning, OnNOPWarning
** For more information, see the "Functions" section in the first post of the topic

* Tweaked anti-flood settings
* Tweaked anti-AirBreak at short distances
* Fixed an issue when some anti-cheats could ignore the player when disabling NOP protection
* Fixed several bugs in anti-AFK Ghost
* Minor improvements and bugfixes

Download: GitHub
aka Nexius
Don't want to always check for updates of my scripts?
Include it the last, after all others
Nexius's Update Checker
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Old 12/06/2018, 06:14 PM   #976
Little Clucker
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Default Re: Nex-AC - Anticheat system

I like your anti-cheat, it is powerful and detects most of hacks and I wanted to ask, where can I check codes, because it is inconveniently to configure it in mode
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