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Old 28/02/2017, 11:47 PM   #31
TheKeviXz
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Default Re: S-ART v3. Place JPG on your map like an object!

Is it a good option to create a server with this include? And with low resolution images would work better? Hmm
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Old 01/03/2017, 01:19 AM   #32
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Default Re: S-ART v3. Place JPG on your map like an object!

Very useful
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Old 14/03/2017, 10:33 PM   #33
Flashhiee
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Default Re: S-ART v3. Place JPG on your map like an object!

I think this will be great if it will have support for transparent pixels.(If thats possible)
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Old 14/03/2017, 11:03 PM   #34
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Default Re: S-ART v3. Place JPG on your map like an object!

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Originally Posted by Flashhiee View Post
I think this will be great if it will have support for transparent pixels.(If thats possible)
It doesn't work with player textdraws correctly I tried which means you waste shit loads of object slots for pretty much nothing. This is only good for taking staged ingame screenshots. It's a neat idea but falls short of being particularly useful given this include isn't particularly useful it's self but still pretty cool.
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Old 14/03/2017, 11:28 PM   #35
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Default Re: S-ART v3. Place JPG on your map like an object!

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Originally Posted by Pottus View Post
It doesn't work with player textdraws correctly I tried which means you waste shit loads of object slots for pretty much nothing. This is only good for taking staged ingame screenshots. It's a neat idea but falls short of being particularly useful given this include isn't particularly useful it's self but still pretty cool.
I agree with u, but it was so cool in my head because few hours ago i was testing a thing to make a new kind of pickups using this custom images(Because lets face it, the usual stuff is getting boring), and was looking bad with a background there.
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Old 25/07/2017, 07:37 AM   #36
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Default Re: S-ART v3. Place JPG on your map like an object!

If I create "CreateDynamicArt3" nothing appears

And if I create "CreateArt3" only I get 2
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Old 09/08/2017, 10:50 AM   #37
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Default Re: S-ART v3. Place JPG on your map like an object!

Has anyone found a better way to manipulate the object's position and rotation?
The first version gave the direct coordinates for the output, and that allowed me to simply load the entire map to Adri1's map mover and place it exactly where and how I wanted to.
It's basically how I managed to make the memorial for Paul Walker.

Right now it only outputs formulas of those coordinates. It's simple math, but not nearly as accurate as I need it to be. Because of this, I always end up with a shattered version of the generated image.

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Old 17/03/2018, 02:11 PM   #38
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Default Re: S-ART v3. Place JPG on your map like an object!

fatal error 100: cannot read from file: "opatija3.inc"
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Old 18/03/2018, 09:33 PM   #39
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Default Re: S-ART v3. Place JPG on your map like an object!

Cool
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Old 09/05/2018, 11:12 PM   #40
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Default Re: S-ART v3. Place JPG on your map like an object!

Impossible to put a image in wall format using the type 5(best colors).
I tried all rotations
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