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Old 14/11/2017, 07:11 PM   #11
TheAdrenalin
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Default Re: textanims.inc - Experimental textdraw animations editor

Could we please get some videos to show exactly how this works?
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Old 14/11/2017, 09:31 PM   #12
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Default Re: textanims.inc - Experimental textdraw animations editor

Quote:
Originally Posted by Ritzy View Post
Yet another release! You're one of the most contributing member in 2016-2017 according to me.
I couldn't agree more! It's like every other day I check the forums & see another unique release by him
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Old 15/11/2017, 04:45 AM   #13
Andre02
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Default Re: textanims.inc - Experimental textdraw animations editor

This sure is an amazing release, great job!!
I haven’t been around/script for quite a while, just cameback, so haven’t seen your other works yet. But I see people enjoy your releases/works which has me looking forward to see more, so keep it up
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Old 15/11/2017, 08:28 AM   #14
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Default Re: textanims.inc - Experimental textdraw animations editor

Can you record a video?
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Old 15/11/2017, 04:12 PM   #15
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Default Re: textanims.inc - Experimental textdraw animations editor

Code:
TextAnim_SetData(index, frame, E_ANIMATION:type, {Float, Text, _}:...); 
TextAnim_GetData(index, frame, E_ANIMATION:type, {Float, Text, _}:...); 
TextAnim_Play(index, startframe, endframe, update_rate, timer_interval, continuous=false); 
TextAnim_Stop(index);
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Old 15/11/2017, 05:22 PM   #16
Gammix
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Default Re: textanims.inc - Experimental textdraw animations editor

frames?
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Old 15/11/2017, 10:46 PM   #17
Pottus
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Default Re: textanims.inc - Experimental textdraw animations editor

Yes frames.
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Old 15/11/2017, 10:49 PM   #18
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Default Re: textanims.inc - Experimental textdraw animations editor

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Yes frames.
I don't understand what you mean by "frames"?
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Old 15/11/2017, 10:58 PM   #19
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Default Re: textanims.inc - Experimental textdraw animations editor

https://caworld3.files.wordpress.com...untitled-1.jpg
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Old 16/11/2017, 06:06 PM   #20
Y_Less
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Default Re: textanims.inc - Experimental textdraw animations editor

2 questions:

1) What about positional movement? That's the main thing I'd be interested in as I already do that with some code and it would be nice to outsource that. In fact currently the only thing I do is the only thing you don't do.

2) Do you know you can put multiple tags on single variables as well as varargs? There's no need to use "..." in "TextAnim_SetData".
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