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Old 09/08/2017, 03:24 PM   #1
Join Date: May 2013
Location: Belgium
Posts: 1,816
Reputation: 964
Default Wild West Role Play [] - 30 daily players

A immersive roleplaying experience, based on the ole' American Frontier: launched since the 1st of August!

Server addresses: .
Website addresses: ForumsLatest News

(click on the postcard at the bottom to join our Discord!)


Wild West Role Play is a roleplaying server heavily influenced by the Wild West (as the name suggests).

We roleplay being an independant state of the United States of America however we try to portray a realistic embodiment of what the American Frontier was like. We have numerous guides on our forums to help newcomers understand the struggles the people had back then and we take pride in keeping our community close knit. There will often be times where the management engages in intellectual talk with our players, as we encourage bonding instead of creating a barrier between the staff team and the players.

This being said - equality is key. We try to refrain from creating an internal power struggle: something nearly every roleplaying server fails to do. Everyone is equal as Wild West Role Play is truly a community driven project, something our development progress vouches for. Everyone is welcome regardless of who they are: their nationality, religion, gender or past deeds mean nothing. Everyone starts with a clean sheet.

High/med/low roleplay

We want to stray away from this deluded and failed concept of grading roleplay. There is no such thing and any server claiming to be "high" roleplay, "med" roleplay or "hardcore" roleplay is a hoax - there will always be noobs and there will always be elitists.

On paper, Wild West Roleplay is a "hardcore" roleplay server, not because we have good roleplayers (I mean, we do!), but because we want the best experience for our players in terms of realism, immersion and freedom of roleplay. We do take in noobs, but we do our best to make sure that they are taken care of and don't disrupt scenes of other people.

Staff team and staff decisions

The staff team is a team that I have structured in a way so that a staff team member is available at any time, regardless of where you live or what the time is. We hire people based on their maturity, general thought process and their timezone. Only a select few people get to represent the server and whilst they don't necessarily gain many advantages over other players, they are the core embodiment of the community as it's the staff team who interacts with the players on a day to day basis.

Staff decisions are majorily voted for by the community and we also don't do permanent bans, believing that everyone can get a second chance. We do have a system in place to preemptively stop repetitive rulebreakers and cheaters though. Depending on how many rules you have broken in a specific span of time, your punishment may be harsher than someone who hasn't however a staff member will always talk to a rule breaker first (if applicable) before punishing them, to make sure they understand what has happened and to create a friendly buffer between the moderators and the players.

Any major changes, including staff team changes are voted for by the community. If the management wants something and the community doesn't, it won't get added. Everything is voted for in a forum section, where users can voice their complaints and feedback. As stated previously, we do not want to incite elitism and power strikes and because of this we decided that creating a forum dedicated to major changes where the community can decide what they want would be best for the community.

Features, development, and updates

Our script is fully modular with over 50,000 lines of code with daily maintenance done to the script to get rid of inefficient and deprecated code. We pride ourself in brief, efficient code and we are always looking to improve ourselves. All of our current systems have a lot of depth as they have been fine tuned over many courses of beta testing and have many underlying features to make sure they are as dynamic as can be.

Our developers have heaps of experience, each of them having played big roles on more popular servers in the past and have been scripting for years on the end. They have reached a point where literally nothing is impossible, and we enjoy portraying this in our project. Suggestions are always welcome and will probably be added, given the community wants it!

Last updated: 26/07/17

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