SA-MP Forums

Go Back   SA-MP Forums > SA-MP Scripting and Plugins > Plugin Development

Reply
 
Thread Tools Display Modes
Old 19/05/2015, 08:48 AM   #11
MehranGta
Huge Clucker
 
Join Date: Jul 2012
Location: CA - IR
Posts: 201
Reputation: -7
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Nothing happend after I did reloadfs converter
MehranGta is offline   Reply With Quote
Old 31/01/2017, 08:12 AM   #12
kurta999
High-roller
 
kurta999's Avatar
 
Join Date: Apr 2009
Location: Slovakia (HU)
Posts: 1,423
Reputation: 626
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Does somebody would interested in better version of this plugin?

I have rewritten it before some weeks ago, just for learning some new techniques in C++. Now it works both at windows & linux. It converts everything from MTA, even peds to actors.

After the conversion has done, it creates a complete compilable .pwn file which you can load into server or copy conent of .pwn file and paste it into your object script. Its possible to call a pawn callback during the conversion with converted object parameters, this is useful when you want to test the map in game to make sure that you like it or not.

ofc, it is very fast.
kurta999 is offline   Reply With Quote
Old 31/01/2017, 09:47 AM   #13
iLearner
Guest
 
Posts: n/a
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Quote:
Originally Posted by kurta999 View Post
Does somebody would interested in better version of this plugin?

I have rewritten it before some weeks ago, just for learning some new techniques in C++. Now it works both at windows & linux. It converts everything from MTA, even peds to actors.

After the conversion has done, it creates a complete compilable .pwn file which you can load into server or copy conent of .pwn file and paste it into your object script. Its possible to call a pawn callback during the conversion with converted object parameters, this is useful when you want to test the map in game to make sure that you like it or not.

ofc, it is very fast.
There's no harm in posting it, it might come handy to people, now or maybe in future
  Reply With Quote
Old 04/02/2017, 09:16 AM   #14
kurta999
High-roller
 
kurta999's Avatar
 
Join Date: Apr 2009
Location: Slovakia (HU)
Posts: 1,423
Reputation: 626
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

If somebody could send me some MTA (not race) maps which contains vehicles (with upgrades), peds, checkpoints, etc.., I would be very happy. I need them for testing.

With a 8KB/s mobile internet, it's fucking hard to browse
kurta999 is offline   Reply With Quote
Old 04/02/2017, 08:47 PM   #15
Crayder
High-roller
 
Crayder's Avatar
 
Join Date: Sep 2013
Location: Flames of Hell
Posts: 3,862
Reputation: 585
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Does this load the files and create everything? OR does it just output a pwn file?
__________________
Those who deserve reputation, do not need to beg for it.
Also, don't expect the help you need when offering reputation, you'll just be attracting Rep Hunters.
Join SA-MP Discord!
Crayder is offline   Reply With Quote
Old 04/02/2017, 11:11 PM   #16
kurta999
High-roller
 
kurta999's Avatar
 
Join Date: Apr 2009
Location: Slovakia (HU)
Posts: 1,423
Reputation: 626
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Dont try it yet, its a bugged shit xD the git version (3.0) is good, which isnt released yet

Does this load the files and create everything? OR does it just output a pwn file?

Both possible.
kurta999 is offline   Reply With Quote
Old 05/02/2017, 02:48 AM   #17
Crayder
High-roller
 
Crayder's Avatar
 
Join Date: Sep 2013
Location: Flames of Hell
Posts: 3,862
Reputation: 585
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Quote:
Originally Posted by John252 View Post
How about you try it? uL piece of shit.
Lol... First off, I would've tried it but he said he's making a new version, so why would I try the old version? Second, why the insults... xD

Quote:
Originally Posted by kurta999 View Post
Does this load the files and create everything? OR does it just output a pwn file?

Both possible.
Awesome!
__________________
Those who deserve reputation, do not need to beg for it.
Also, don't expect the help you need when offering reputation, you'll just be attracting Rep Hunters.
Join SA-MP Discord!
Crayder is offline   Reply With Quote
Old 05/02/2017, 08:14 AM   #18
kurta999
High-roller
 
kurta999's Avatar
 
Join Date: Apr 2009
Location: Slovakia (HU)
Posts: 1,423
Reputation: 626
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Crayder: have you tried to load ipl into samp, if yes it was succesdfully? Ive tried before but idk how i should convert these quats, there are something changed because "normal" quat algorithms doesnt works.

Mi idea was before to use limit adjustert and load all server obj as ipl. Benefits would be: smoother obj loading, lod support, badwich saving

I can do everything except convert these f.... Quats to euler angles and vice versa
kurta999 is offline   Reply With Quote
Old 05/02/2017, 07:08 PM   #19
Crayder
High-roller
 
Crayder's Avatar
 
Join Date: Sep 2013
Location: Flames of Hell
Posts: 3,862
Reputation: 585
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Quote:
Originally Posted by kurta999 View Post
Crayder: have you tried to load ipl into samp, if yes it was succesdfully? Ive tried before but idk how i should convert these quats, there are something changed because "normal" quat algorithms doesnt works.

Mi idea was before to use limit adjustert and load all server obj as ipl. Benefits would be: smoother obj loading, lod support, badwich saving

I can do everything except convert these f.... Quats to euler angles and vice versa
I don't think anyone has found a perfect way to convert GTA's quats to euler angles... In ColAndreas we extract the IPL data here and convert the angles with this.
__________________
Those who deserve reputation, do not need to beg for it.
Also, don't expect the help you need when offering reputation, you'll just be attracting Rep Hunters.
Join SA-MP Discord!
Crayder is offline   Reply With Quote
Old 05/02/2017, 08:26 PM   #20
kurta999
High-roller
 
kurta999's Avatar
 
Join Date: Apr 2009
Location: Slovakia (HU)
Posts: 1,423
Reputation: 626
Default Re: MTA -> SA-MP Map Converter v1.0 (MTA DM & MTA Race support)

Whats the problem with your version exactly?
kurta999 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Include] rMTA - Easy MTA-Race Map Converter (Scriptside) Narushi Includes 8 23/12/2014 09:27 PM
[RYDER RACE] Race problem : Cant make new Race !!! S_ILYa™ Server Support 6 25/10/2014 01:51 PM
[Map] [Tuned Cars!][Drift!][Race!][Roleplay!] Aero's Underground Race League II! Aerotactics Maps 12 03/04/2014 12:23 PM
[Race]How to get Player Position in Race (example: 3rd/10) Basss Help Archive 5 17/07/2009 09:23 PM
[Tool/Web/Other] [TOOL] Offline Map, Car and Object Converter (MTA:Race->SA-MP) Shargrat Tools and Files 2 12/05/2009 03:26 PM


All times are GMT. The time now is 04:40 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.