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Old 06/12/2010, 02:24 PM   #41
Nexotronix
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Default Re: Bug List (CLIENT) (Updated frequently)

Cars not chrome! and allways i can see matted cars and car partsafter tuning in mod shop... IN 0.3c RC3!
RC 2 do not have this bug!
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Old 06/12/2010, 05:04 PM   #42
Karlip
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Default Re: Bug List (CLIENT) (Updated frequently)

Quote:
Originally Posted by Nexotronix View Post
Cars not chrome! and allways i can see matted cars and car partsafter tuning in mod shop... IN 0.3c RC3!
RC 2 do not have this bug!
Report it here http://forum.sa-mp.com/forumdisplay.php?f=75

Create a new thread with more details!
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Old 09/12/2010, 12:21 PM   #43
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Default Re: Bug List (CLIENT) (Updated frequently)

Pickups created far from the mainland (I think 5000 on one axis is the limit) doesn't show up
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Old 11/12/2010, 07:55 AM   #44
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Default Re: Bug List (CLIENT) (Updated frequently)

When turning engine off, the nitro is still accessable, ( with the 3.0c ) i mean it still do the nitro exaust, but no sound of nitro.
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Old 11/12/2010, 12:32 PM   #45
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Default Re: Bug List (CLIENT) (Updated frequently)

Quote:
Originally Posted by DiDok View Post
Pickups created far from the mainland (I think 5000 on one axis is the limit) doesn't show up
This one must be a GTA bug since they don't spawn in MTA either.
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Old 15/12/2010, 01:22 PM   #46
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Default Re: Bug List (CLIENT) (Updated frequently)

Tiny update, the Sniper view in the Hunter and Hydra also does the same if you have a Camera.
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Old 18/12/2010, 03:41 PM   #47
Karlip
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Default Re: Bug List (CLIENT) (Updated frequently)

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Originally Posted by Rac3r View Post
Tiny update, the Sniper view in the Hunter and Hydra also does the same if you have a Camera.
Thanks, added.

Also, could you explain us how you fixed it by scripting?
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Old 18/12/2010, 06:51 PM   #48
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Default Re: Bug List (CLIENT) (Updated frequently)

Quote:
Originally Posted by Karlip View Post
Thanks, added.

Also, could you explain us how you fixed it by scripting?
Here's how I would do it:

Code:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        new 
            vid = GetPlayerVehicleID(playerid), 
            model = GetVehicleModel(vid)
        ;
        if(model == 520 || model == 425)
        {
            SetPlayerArmedWeapon(playerid, 0);
        }
    }
    return 1;
}
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Last edited by Ash.; 12/11/2015 at 01:07 AM. Reason: I failed on GetVehicleModel xD
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Old 18/12/2010, 06:55 PM   #49
Karlip
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Default Re: Bug List (CLIENT) (Updated frequently)

Try testing it live, i can't at the moment myself.
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Old 18/12/2010, 07:08 PM   #50
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Default Re: Bug List (CLIENT) (Updated frequently)

Quote:
Originally Posted by Karlip View Post
Try testing it live, i can't at the moment myself.
Sure thing, give me a couple of minutes
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