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Old 26/01/2018, 06:07 PM   #51
OstGot
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Added compiled versions with all dependencies in the first post.
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Old 26/01/2018, 09:25 PM   #52
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Not bad
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Old 26/01/2018, 10:02 PM   #53
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Quote:
Originally Posted by Zoranzoki21 View Post
Hmmm..

HTML Code:
C:\Users\ZoranD\Desktop\beeekaaap\filterscripts\creator.pwn(7782) : error 017: undefined symbol "foreach"
C:\Users\ZoranD\Desktop\beeekaaap\filterscripts\creator.pwn(7782) : error 029: invalid expression, assumed zero
C:\Users\ZoranD\Desktop\beeekaaap\filterscripts\creator.pwn(7782) : error 017: undefined symbol "i"
C:\Users\ZoranD\Desktop\beeekaaap\filterscripts\creator.pwn(7782) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
You need to have latest version of foreach include, like this or this (or y_iterate from the last YSI 4).
Also you can use pre-compiled versions.
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Old 31/01/2018, 02:49 PM   #54
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

New version 1.3.4

* Messages about the editor/map settings changes are now visible to everyone in flymode
* When exiting flymode, the player will teleport to the same interior and virtual world
* Now when you enter the delete default objects mode, you can delete several objects in a row
* When you search for the tuning component, only the available mods for the edited vehicle is displayed now
* The copied object now also copies the textures of the previous one, if it exist
* The copied vehicle now also copies the tuning components of the previous one, if it exist
* The copied actor now also copies the animation of the previous one, if it exist
* Improved responsiveness when clicking on pickups and 3d-texts with included streamer
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Old 03/02/2018, 09:32 PM   #55
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

New version 1.3.5

* The delete default objects mode now deletes the LOD model of the object, if that exist
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Old 18/02/2018, 02:15 PM   #56
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

New version 1.3.6

* Ability to hide the interface (the point in the center of the screen and information about the position) in the editor's settings
* Minor optimization
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Old 18/02/2018, 02:20 PM   #57
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Good job!
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Old 16/04/2018, 11:15 PM   #58
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

New version 1.3.7

* Added interactive mode of changing the gangzone position
* Now when copying an object/vehicle, all elements attached to it will also be copied
* When copying an attached object/3d text with LShift + LAlt key combination, the copied instance will also be attached by default
* Fixed the disappearance of the tuning from the vehicle created by the editor, which was respawned
* Fixed a bug in map saving with SetDynamicObjectMaterialText function
* Minor improvements and bugfixes

Also a small video demonstrating some changes:
https://youtu.be/OFyxZYln3CQ
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Old 17/04/2018, 02:45 PM   #59
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

nice work dude, i liked it!
keep doing that ^_^

// molodec, bratan)
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Old 24/04/2018, 05:46 PM   #60
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Default Re: Ultimate Creator - object, vehicle, actor editor (and more)

Quote:
Originally Posted by Twixxx View Post
nice work dude, i liked it!
keep doing that ^_^

// molodec, bratan)
Thanks)
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