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Old 21/01/2018, 11:45 AM   #3051
jlalt
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Default Re: tab auto complete [suggestion]

In samp its not possible to execute key for player or edit players textbox text so this feature's not possible ;_;
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Old 21/01/2018, 01:54 PM   #3052
Sting.
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Default Re: tab auto complete [suggestion]

Quote:
Originally Posted by jlalt View Post
In samp its not possible to execute key for player or edit players textbox text so this feature's not possible ;_;
Yes, maybe not right now, but perhaps in later versions. That's why this topic is kinda of a suggestion.
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Old 19/03/2018, 03:36 AM   #3053
MpK
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Default Re: Suggestions for future SA:MP updates

It would be ideal that when the user dies while inside the vehicle, it leaves through the dead door as in singleplayer mode.

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Old 19/03/2018, 06:33 PM   #3054
davve95
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by MpK View Post
It would be ideal that when the user dies while inside the vehicle, it leaves through the dead door as in singleplayer mode.

Yeah! That would be awesome!
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Old 22/03/2018, 03:38 PM   #3055
GRiMMREAPER
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by MpK View Post
It would be ideal that when the user dies while inside the vehicle, it leaves through the dead door as in singleplayer mode.

That's achievable scriptwise.
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Old 31/03/2018, 10:01 AM   #3056
XMan98
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Default Re: Suggestions for future SA:MP updates

Train Update:
If the train runs at high speed The train can derailed (Like GTA Singleplayer).
Source:


Function
Code:
OnTrainDerailed(Float:x, Float:x, Float:z, Float:speed); // If Train runs at high speed, The train can be Derailed
OnBogieContainerFlatWagonDerailed(Float:x, Float:x, Float:z, Float:speed); // If BCF runs at high speed, The Freight train can be Derailed
OnFreightBoxCarDerailed(Float:x, Float:x, Float:z, Float:speed); // If BCG or CG runs high speed, The Freight train can be Derailed 
OnObjectFallingIntroRailwayTrack(Float:x, Float:x, Float:z); // If BCG runs at high speed, The Freight Train can be Derailed and the Object will falling intro track
OnBogieOilTankWagonDerailed(Float:x, Float:x, Float:z Float:speed); // If BOT. runs at high speed, The Freight Train can be Derailed and Oil will be spilled
OnBogieOilTankWagonExplode(Float:effect); // If Player shoot the BOT. the BOT will be explode
-----------------------------------------------------
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Last edited by XMan98; 03/04/2018 at 02:00 AM.
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Old 01/04/2018, 01:36 AM   #3057
Konverse
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by MpK View Post
It would be ideal that when the user dies while inside the vehicle, it leaves through the dead door as in singleplayer mode.

TommyB's server features something like this.
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Old 15/05/2018, 04:46 AM   #3058
MpK
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Thumbs down Re: Suggestions for future SA:MP updates

Something happens with object 3886 when it submerges

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Old 15/05/2018, 05:29 AM   #3059
ajcubb
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Default Re: Suggestions for future SA:MP updates

Quote:
Originally Posted by MpK View Post
Something happens with object 3886 when it submerges

That's interesting...rip that then.
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