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Old 13/02/2015, 09:54 AM   #11
ZombieNest
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

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Hello ZombieNest,

I updated to the 0.3.7 version mode,
I converted it dynamic maps,
I update the plugins,
I fix the errors,

Latest version mode Zombie Reloaded[FIXED]
Thank you very much, Will update, Well good job.. You could also report the bug, Anyways what errors?
EDIT:
Okay.. My decision..
Until 0.3.7 is officaly released, It will stay on R4, Report the bugs. If you ever find.
There will be a download link for 0.3.7, Thank you
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Old 13/02/2015, 10:02 AM   #12
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

I Like it,not bad
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Old 13/02/2015, 10:03 AM   #13
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

Thank you very much!
Updated for 0.3.7, Not official
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Old 15/02/2015, 01:24 PM   #14
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

Great!
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Old 15/02/2015, 01:40 PM   #15
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

nice edition bro <3
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Old 15/02/2015, 03:07 PM   #16
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

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Great!
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nice edition bro <3
Thank you guys! Feels great
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Old 15/02/2015, 10:30 PM   #17
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

Just a friendly reminder, you're not allowed to redistribute SA-MP's server package (or any file you do not own and for which the author has not given you explicit permission to do so, for that matter).
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Old 16/02/2015, 02:28 PM   #18
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

Eh.. sorry forgot :S
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Old 18/02/2015, 06:00 AM   #19
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

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Eh.. sorry forgot :S
Instead of saying sorry, do something about it...
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Old 18/02/2015, 05:52 PM   #20
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Default Re: Zombie Apocalypse Reloaded - Edit of Afterlife with new features!

OMG AWESOME!!

the last script had bugs , that if we dont use /nextmap, we will be falling in ocean ...
and I didnt knew the ids of the maps,

THANKS BRUH
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